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void | set_source_color (const ::Cairo::RefPtr< ::Cairo::Context > & context, const Gdk::Color & color) |
| Sets the specified Gdk::Color as the source color of the Cairo context. More...
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void | set_source_rgba (const ::Cairo::RefPtr< ::Cairo::Context > & context, const Gdk::RGBA & color) |
| Sets the specified Gdk::RGBA as the source color of the Cairo context. More...
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void | set_source_pixbuf (const ::Cairo::RefPtr< ::Cairo::Context > & context, const Glib::RefPtr< Gdk::Pixbuf > & pixbuf, double pixbuf_x=0, double pixbuf_y=0) |
| Sets the given pixbuf as the source pattern for the Cairo context. More...
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void | add_rectangle_to_path (const ::Cairo::RefPtr< ::Cairo::Context > & context, const Gdk::Rectangle & rectangle) |
| Adds the given rectangle to the current path of the context. More...
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void | add_region_to_path (const ::Cairo::RefPtr< ::Cairo::Context > & context, const ::Cairo::RefPtr< ::Cairo::Region > & region) |
| Adds the given region to the current path of the context. More...
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bool | get_clip_rectangle (const ::Cairo::RefPtr< ::Cairo::Context > & context, Gdk::Rectangle & rectangle) |
| This is a convenience function around Cairo::Context::get_clip_extents(). More...
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bool | get_clip_rectangle (const ::Cairo::RefPtr< ::Cairo::Context > & context) |
| This is a convenience function around Cairo::Context::get_clip_extents(). More...
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::Cairo::RefPtr< ::Cairo::Region > | create_region_from_surface (const ::Cairo::RefPtr< ::Cairo::Surface > & surface) |
| Creates a region that covers the area where the given surface is more than 50% opaque. More...
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::Cairo::RefPtr< ::Cairo::ImageSurface > | create_surface_from_pixbuf (const Glib::RefPtr< const Gdk::Pixbuf > & pixbuf, int scale, const Glib::RefPtr< Gdk::Window > & for_window={}) |
| Creates an image surface with the same contents as the pixbuf. More...
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void | draw_from_gl (const ::Cairo::RefPtr< ::Cairo::Context > & context, const Glib::RefPtr< Gdk::Window > & window, int source, int source_type, int buffer_scale, int x, int y, int width, int height) |
| This is the main way to draw GL content in gtkmm. More...
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void Gdk::Cairo::draw_from_gl |
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const ::Cairo::RefPtr< ::Cairo::Context > & |
context, |
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const Glib::RefPtr< Gdk::Window > & |
window, |
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int |
source, |
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int |
source_type, |
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int |
buffer_scale, |
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int |
x, |
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int |
y, |
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int |
width, |
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int |
height |
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This is the main way to draw GL content in gtkmm.
It takes a render buffer ID (source_type == GL_RENDERBUFFER) or a texture id (source_type == GL_TEXTURE) and draws it onto context with an OVER operation, respecting the current clip. The top left corner of the rectangle specified by x, y, width and height will be drawn at the current (0,0) position of the cairo context.
This will work for all cairo contexts, as long as window is realized, but the fallback implementation that reads back the pixels from the buffer may be used in the general case. In the case of direct drawing to a window with no special effects applied to context it will however use a more efficient approach.
For GL_RENDERBUFFER the code will always fall back to software for buffers with alpha components, so make sure you use GL_TEXTURE if using alpha.
Calling this may change the current GL context.
- Parameters
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context | A cairo context. |
window | The window we're rendering for (not necessarily into). |
source | The GL ID of the source buffer. |
source_type | The type of the source. |
buffer_scale | The scale-factor that the source buffer is allocated for. |
x | The source x position in source to start copying from in GL coordinates. |
y | The source y position in source to start copying from in GL coordinates. |
width | The width of the region to draw. |
height | The height of the region to draw. |
- Since gtkmm 3.24: