libgig  4.3.0
sf2::Region Member List

This is the complete list of members for sf2::Region, including all inherited members.

coarseTune (defined in sf2::Region)sf2::Region
delayModLfo (defined in sf2::Region)sf2::Region
delayVibLfo (defined in sf2::Region)sf2::Region
endAddrsCoarseOffset (defined in sf2::Region)sf2::Region
endAddrsOffset (defined in sf2::Region)sf2::Region
endloopAddrsCoarseOffset (defined in sf2::Region)sf2::Region
endloopAddrsOffset (defined in sf2::Region)sf2::Region
exclusiveClass (defined in sf2::Region)sf2::Region
fineTune (defined in sf2::Region)sf2::Region
freqModLfo (defined in sf2::Region)sf2::Region
freqVibLfo (defined in sf2::Region)sf2::Region
GetCoarseTune(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetDelayModLfo(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetDelayVibLfo(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetEG1Attack(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetEG1Decay(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetEG1Hold(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetEG1PreAttackDelay(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetEG1Release(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetEG1Sustain(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetEG2Attack(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetEG2Decay(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetEG2Hold(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetEG2PreAttackDelay(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetEG2Release(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetEG2Sustain(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetFineTune(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetFreqModLfo(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetFreqVibLfo(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetInitialFilterFc(Region *pPresetRegion) (defined in sf2::Region)sf2::Region
GetInitialFilterQ(Region *pPresetRegion) (defined in sf2::Region)sf2::Region
GetModEnvToFilterFc(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetModEnvToPitch(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetModLfoToFilterFc(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetModLfoToPitch(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetModLfoToVolume(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetPan(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
GetParent() (defined in sf2::Region)sf2::Regioninline
GetParentInstrument()sf2::Regioninline
GetSample() (defined in sf2::Region)sf2::Regioninline
GetUnityNote() (defined in sf2::Region)sf2::Region
GetVibLfoToPitch(Region *pPresetRegion=NULL) (defined in sf2::Region)sf2::Region
HasLoop (defined in sf2::Region)sf2::Region
hiKey (defined in sf2::Region)sf2::Region
initialFilterFc (defined in sf2::Region)sf2::Region
initialFilterQ (defined in sf2::Region)sf2::Region
loKey (defined in sf2::Region)sf2::Region
LoopEnd (defined in sf2::Region)sf2::Region
LoopStart (defined in sf2::Region)sf2::Region
maxVel (defined in sf2::Region)sf2::Region
minVel (defined in sf2::Region)sf2::Region
modEnvToFilterFc (defined in sf2::Region)sf2::Region
modEnvToPitch (defined in sf2::Region)sf2::Region
modLfoToFilterFc (defined in sf2::Region)sf2::Region
modLfoToPitch (defined in sf2::Region)sf2::Region
modLfoToVolume (defined in sf2::Region)sf2::Region
modulators (defined in sf2::Region)sf2::Region
overridingRootKey (defined in sf2::Region)sf2::Region
pan (defined in sf2::Region)sf2::Region
pInstrument (defined in sf2::Region)sf2::Region
pSample (defined in sf2::Region)sf2::Region
Region() (defined in sf2::Region)sf2::Region
startAddrsCoarseOffset (defined in sf2::Region)sf2::Region
startAddrsOffset (defined in sf2::Region)sf2::Region
startloopAddrsCoarseOffset (defined in sf2::Region)sf2::Region
startloopAddrsOffset (defined in sf2::Region)sf2::Region
vibLfoToPitch (defined in sf2::Region)sf2::Region