libgig
4.3.0
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Encapsulates sample waves of Gigasampler/GigaStudio files used for playback. More...
#include <gig.h>
Public Member Functions | |
buffer_t | LoadSampleData () |
Loads (and uncompresses if needed) the whole sample wave into RAM. More... | |
buffer_t | LoadSampleData (file_offset_t SampleCount) |
Reads (uncompresses if needed) and caches the first SampleCount numbers of SamplePoints in RAM. More... | |
buffer_t | LoadSampleDataWithNullSamplesExtension (uint NullSamplesCount) |
Loads (and uncompresses if needed) the whole sample wave into RAM. More... | |
buffer_t | LoadSampleDataWithNullSamplesExtension (file_offset_t SampleCount, uint NullSamplesCount) |
Reads (uncompresses if needed) and caches the first SampleCount numbers of SamplePoints in RAM. More... | |
buffer_t | GetCache () |
Returns current cached sample points. More... | |
void | ReleaseSampleData () |
Frees the cached sample from RAM if loaded with LoadSampleData() previously. More... | |
void | Resize (file_offset_t NewSize) |
Resize sample. More... | |
file_offset_t | SetPos (file_offset_t SampleCount, RIFF::stream_whence_t Whence=RIFF::stream_start) |
Sets the position within the sample (in sample points, not in bytes). More... | |
file_offset_t | GetPos () const |
Returns the current position in the sample (in sample points). | |
file_offset_t | Read (void *pBuffer, file_offset_t SampleCount, buffer_t *pExternalDecompressionBuffer=NULL) |
Reads SampleCount number of sample points from the current position into the buffer pointed by pBuffer and increments the position within the sample. More... | |
file_offset_t | ReadAndLoop (void *pBuffer, file_offset_t SampleCount, playback_state_t *pPlaybackState, DimensionRegion *pDimRgn, buffer_t *pExternalDecompressionBuffer=NULL) |
Reads SampleCount number of sample points from the position stored in pPlaybackState into the buffer pointed by pBuffer and moves the position within the sample respectively, this method honors the looping informations of the sample (if any). More... | |
file_offset_t | Write (void *pBuffer, file_offset_t SampleCount) |
Write sample wave data. More... | |
Group * | GetGroup () const |
Returns pointer to the Group this Sample belongs to. More... | |
virtual void | UpdateChunks (progress_t *pProgress) |
Apply sample and its settings to the respective RIFF chunks. More... | |
void | CopyAssignMeta (const Sample *orig) |
Make a (semi) deep copy of the Sample object given by orig (without the actual waveform data) and assign it to this object. More... | |
void | CopyAssignWave (const Sample *orig) |
Should be called after CopyAssignMeta() and File::Save() sequence. More... | |
uint32_t | GetWaveDataCRC32Checksum () |
Returns the CRC-32 checksum of the sample's raw wave form data at the time when this sample's wave form data was modified for the last time by calling Write(). More... | |
bool | VerifyWaveData (uint32_t *pActually=NULL) |
Checks the integrity of this sample's raw audio wave data. More... | |
file_offset_t | GetSize () const |
Returns sample size. More... | |
file_offset_t | Read (void *pBuffer, file_offset_t SampleCount) |
Reads SampleCount number of sample points from the current position into the buffer pointed by pBuffer and increments the position within the sample. More... | |
virtual void | DeleteChunks () |
Remove all RIFF chunks associated with this Sample object. More... | |
virtual void | CopyAssign (const Sample *orig) |
Make a deep copy of the Sample object given by orig and assign it to this object. More... | |
virtual void | CopyAssign (const Resource *orig) |
Make a deep copy of the Resource object given by orig and assign it to this object. More... | |
Resource * | GetParent () |
const Resource * | GetParent () const |
void | GenerateDLSID () |
Generates a new DLSID for the resource. | |
Static Public Member Functions | |
static buffer_t | CreateDecompressionBuffer (file_offset_t MaxReadSize) |
Allocates a decompression buffer for streaming (compressed) samples with Sample::Read(). More... | |
static void | DestroyDecompressionBuffer (buffer_t &DecompressionBuffer) |
Free decompression buffer, previously created with CreateDecompressionBuffer(). More... | |
static void | GenerateDLSID (dlsid_t *pDLSID) |
Public Attributes | |
uint32_t | Manufacturer |
Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used. | |
uint32_t | Product |
Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used. | |
uint32_t | SamplePeriod |
Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samples Per Second, where Samples Per Second is the value found in the format chunk), don't bother to update this attribute, it won't be saved. | |
uint32_t | MIDIUnityNote |
Specifies the musical note at which the sample will be played at it's original sample rate. | |
uint32_t | FineTune |
Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones. | |
smpte_format_t | SMPTEFormat |
Specifies the Society of Motion Pictures and Television E time format used in the following SMPTEOffset field. If a value of 0 is set, SMPTEOffset should also be set to 0. | |
uint32_t | SMPTEOffset |
The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1). | |
uint32_t | Loops |
Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: Number of defined sample loops. So far only seen single loops in gig files - please report if you encounter more!) | |
uint32_t | LoopID |
Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything. | |
loop_type_t | LoopType |
Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The type field defines how the waveform samples will be looped.) | |
uint32_t | LoopStart |
Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The start value specifies the offset [in sample points] in the waveform data of the first sample to be played in the loop [only if Loops > 0].) | |
uint32_t | LoopEnd |
Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The end value specifies the offset [in sample points] in the waveform data which represents the end of the loop [only if Loops > 0].) | |
uint32_t | LoopSize |
Caution: Use the respective fields in the DimensionRegion instead of this one! (Intended purpose: Length of the looping area [in sample points] which is equivalent to More... | |
uint32_t | LoopFraction |
The fractional value specifies a fraction of a sample at which to loop. This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented. | |
uint32_t | LoopPlayCount |
Number of times the loop should be played (a value of 0 = infinite). | |
bool | Compressed |
If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway). | |
uint32_t | TruncatedBits |
For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6) | |
bool | Dithered |
For 24-bit compressed samples only: if dithering was used during compression with bit reduction. | |
uint16_t | FormatTag |
Format ID of the waveform data (should be DLS_WAVE_FORMAT_PCM for DLS1 compliant files, this is also the default value if Sample was created with Instrument::AddSample()). | |
uint16_t | Channels |
Number of channels represented in the waveform data, e.g. 1 for mono, 2 for stereo (defaults to 1=mono if Sample was created with Instrument::AddSample() previously). | |
uint32_t | SamplesPerSecond |
Sampling rate at which each channel should be played (defaults to 44100 if Sample was created with Instrument::AddSample() previously). | |
uint32_t | AverageBytesPerSecond |
The average number of bytes per second at which the waveform data should be transferred (Playback software can estimate the buffer size using this value). | |
uint16_t | BlockAlign |
The block alignment (in bytes) of the waveform data. Playback software needs to process a multiple of BlockAlign bytes of data at a time, so the value of BlockAlign can be used for buffer alignment. | |
uint16_t | BitDepth |
Size of each sample per channel (only if known sample data format is used, 0 otherwise). | |
file_offset_t | SamplesTotal |
Reflects total number of sample points (only if known sample data format is used, 0 otherwise), do not bother to change this value, it will not be saved. | |
uint | FrameSize |
Reflects the size (in bytes) of one single sample point (only if known sample data format is used, 0 otherwise). Caution: with the current version of libgig you have to upate this field by yourself whenever you change one of the following fields: Channels, BitDepth ! Ignoring this might lead to undesired behavior when i.e. calling Resize(), SetPos(), Write() or Read(). | |
Info * | pInfo |
Points (in any case) to an Info object, providing additional, optional infos and comments. | |
dlsid_t * | pDLSID |
Points to a dlsid_t structure if the file provided a DLS ID else is NULL. | |
Protected Member Functions | |
Sample (File *pFile, RIFF::List *waveList, file_offset_t WavePoolOffset, unsigned long fileNo=0, int index=-1) | |
Constructor. More... | |
~Sample () | |
Destructor. More... | |
uint32_t | CalculateWaveDataChecksum () |
file_offset_t | GuessSize (file_offset_t samples) |
file_offset_t | WorstCaseMaxSamples (buffer_t *pDecompressionBuffer) |
void | CopyAssignCore (const Sample *orig) |
Make a deep copy of the Sample object given by orig (without the actual sample waveform data however) and assign it to this object. More... | |
Protected Attributes | |
Group * | pGroup |
pointer to the Group this sample belongs to (always not-NULL) | |
file_offset_t | FrameOffset |
Current offset (sample points) in current sample frame (for decompression only). | |
file_offset_t * | FrameTable |
For positioning within compressed samples only: stores the offset values for each frame. | |
file_offset_t | SamplePos |
For compressed samples only: stores the current position (in sample points). | |
file_offset_t | SamplesInLastFrame |
For compressed samples only: length of the last sample frame. | |
file_offset_t | WorstCaseFrameSize |
For compressed samples only: size (in bytes) of the largest possible sample frame. | |
file_offset_t | SamplesPerFrame |
For compressed samples only: number of samples in a full sample frame. | |
buffer_t | RAMCache |
Buffers samples (already uncompressed) in RAM. | |
unsigned long | FileNo |
File number (> 0 when sample is stored in an extension file, 0 when it's in the gig) | |
RIFF::Chunk * | pCk3gix |
RIFF::Chunk * | pCkSmpl |
uint32_t | crc |
Reflects CRC-32 checksum of the raw sample data at the last time when the sample's raw wave form data has been modified consciously by the user by calling Write(). | |
RIFF::List * | pWaveList |
RIFF::Chunk * | pCkData |
RIFF::Chunk * | pCkFormat |
file_offset_t | ullWavePoolOffset |
Resource * | pParent |
RIFF::List * | pResourceList |
Static Protected Attributes | |
static size_t | Instances = 0 |
Number of instances of class Sample. | |
static buffer_t | InternalDecompressionBuffer |
Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples. | |
Encapsulates sample waves of Gigasampler/GigaStudio files used for playback.
This class provides access to the actual audio sample data of a Gigasampler/GigaStudio file. Along to the actual sample data, it also provides access to the sample's meta informations like bit depth, sample rate, encoding type, but also loop informations. The latter may be used by instruments for resembling sounds with arbitary note lengths.
In case you created a new sample with File::AddSample(), you should first update all attributes with the desired meta informations (amount of channels, bit depth, sample rate, etc.), then call Resize() with the desired sample size, followed by File::Save(), this will create the mandatory RIFF chunk which will hold the sample wave data and / or resize the file so you will be able to Write() the sample data directly to disk.
Caution: for gig synthesis, most looping relevant information are retrieved from the respective DimensionRegon instead from the Sample itself. This was made for allowing different loop definitions for the same sample under different conditions.
Since the gig format was designed as extension to the DLS file format, this class is derived from the DLS::Sample class. So also refer to DLS::Sample for additional informations, class attributes and methods.
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protected |
Constructor.
Load an existing sample or create a new one. A 'wave' list chunk must be given to this constructor. In case the given 'wave' list chunk contains a 'fmt', 'data' (and optionally a '3gix', 'smpl') chunk, the format and sample data will be loaded from there, otherwise default values will be used and those chunks will be created when File::Save() will be called later on.
pFile | - pointer to gig::File where this sample is located (or will be located) |
waveList | - pointer to 'wave' list chunk which is (or will be) associated with this sample |
WavePoolOffset | - offset of this sample data from wave pool ('wvpl') list chunk |
fileNo | - number of an extension file where this sample is located, 0 otherwise |
index | - wave pool index of sample (may be -1 on new sample) |
Definition at line 390 of file gig.cpp.
References DLS::Sample::BitDepth, DLS::Sample::Channels, Compressed, crc, Dithered, FileNo, FineTune, FrameOffset, FrameTable, gig::File::GetGroup(), RIFF::List::GetSubChunk(), Instances, InternalDecompressionBuffer, gig::loop_type_normal, LoopEnd, LoopFraction, LoopID, LoopPlayCount, Loops, LoopSize, LoopStart, LoopType, Manufacturer, MIDIUnityNote, gig::buffer_t::NullExtensionSize, pGroup, DLS::Resource::pInfo, Product, gig::buffer_t::pStart, RAMCache, RIFF::Chunk::Read(), RIFF::Chunk::ReadInt16(), RIFF::Chunk::ReadInt32(), SamplePeriod, SamplePos, DLS::Sample::SamplesPerSecond, DLS::Info::SetFixedStringLengths(), RIFF::Chunk::SetPos(), gig::buffer_t::Size, gig::smpte_format_no_offset, SMPTEFormat, SMPTEOffset, and TruncatedBits.
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protectedvirtual |
Destructor.
Frees all memory occupied by this sample.
Reimplemented from DLS::Sample.
Definition at line 1477 of file gig.cpp.
References FrameTable, Instances, InternalDecompressionBuffer, gig::buffer_t::pStart, RAMCache, and gig::buffer_t::Size.
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virtualinherited |
Make a deep copy of the Resource object given by orig and assign it to this object.
orig | - original Resource object to be copied from |
Definition at line 601 of file DLS.cpp.
References DLS::Info::CopyAssign(), and DLS::Resource::pInfo.
Referenced by DLS::Region::CopyAssign(), and DLS::Sample::CopyAssignCore().
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virtualinherited |
Make a deep copy of the Sample object given by orig and assign it to this object.
orig | - original Sample object to be copied from |
Definition at line 881 of file DLS.cpp.
References DLS::Sample::CopyAssignCore(), DLS::Sample::FrameSize, RIFF::Chunk::GetPos(), DLS::Sample::GetSize(), DLS::Sample::LoadSampleData(), DLS::Sample::Read(), DLS::Sample::Resize(), DLS::Sample::SetPos(), and RIFF::Chunk::SetPos().
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protectedinherited |
Make a deep copy of the Sample object given by orig (without the actual sample waveform data however) and assign it to this object.
This is a special internal variant of CopyAssign() which only copies the most mandatory member variables. It will be called by gig::Sample descendent instead of CopyAssign() since gig::Sample has its own implementation to access and copy the actual sample waveform data.
orig | - original Sample object to be copied from |
Definition at line 861 of file DLS.cpp.
References DLS::Sample::AverageBytesPerSecond, DLS::Sample::BitDepth, DLS::Sample::BlockAlign, DLS::Sample::Channels, DLS::Resource::CopyAssign(), DLS::Sample::FormatTag, DLS::Sample::FrameSize, DLS::Sample::SamplesPerSecond, and DLS::Sample::SamplesTotal.
Referenced by DLS::Sample::CopyAssign(), and CopyAssignMeta().
void gig::Sample::CopyAssignMeta | ( | const Sample * | orig | ) |
Make a (semi) deep copy of the Sample object given by orig (without the actual waveform data) and assign it to this object.
Discussion: copying .gig samples is a bit tricky. It requires three steps:
orig | - original Sample object to be copied from |
Definition at line 510 of file gig.cpp.
References DLS::Sample::CopyAssignCore(), FineTune, DLS::Sample::GetSize(), LoopEnd, LoopFraction, LoopID, LoopPlayCount, Loops, LoopSize, LoopStart, LoopType, Manufacturer, MIDIUnityNote, Product, Resize(), SamplePeriod, SMPTEFormat, and SMPTEOffset.
Referenced by gig::File::AddContentOf().
void gig::Sample::CopyAssignWave | ( | const Sample * | orig | ) |
Should be called after CopyAssignMeta() and File::Save() sequence.
Read more about it in the discussion of CopyAssignMeta(). This method copies the actual waveform data by disk streaming.
CAUTION: this method is currently not thread safe! During this operation the sample must not be used for other purposes by other threads!
orig | - original Sample object to be copied from |
Definition at line 546 of file gig.cpp.
References DLS::Sample::FrameSize, GetPos(), Read(), SetPos(), and Write().
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static |
Allocates a decompression buffer for streaming (compressed) samples with Sample::Read().
If you are using more than one streaming thread in your application you HAVE to create a decompression buffer for EACH of your streaming threads and provide it with the Sample::Read() call in order to avoid race conditions and crashes.
You should free the memory occupied by the allocated buffer(s) once you don't need one of your streaming threads anymore by calling DestroyDecompressionBuffer().
MaxReadSize | - the maximum size (in sample points) you ever expect to read with one Read() call |
Definition at line 1373 of file gig.cpp.
References gig::buffer_t::NullExtensionSize, gig::buffer_t::pStart, and gig::buffer_t::Size.
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virtualinherited |
Remove all RIFF chunks associated with this Sample object.
See Storage::DeleteChunks() for details.
Reimplemented from DLS::Resource.
Definition at line 838 of file DLS.cpp.
References DLS::Resource::DeleteChunks(), RIFF::List::DeleteSubChunk(), and RIFF::Chunk::GetParent().
Referenced by DLS::File::DeleteSample(), and gig::File::DeleteSample().
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static |
Free decompression buffer, previously created with CreateDecompressionBuffer().
DecompressionBuffer | - previously allocated decompression buffer to free |
Definition at line 1390 of file gig.cpp.
References gig::buffer_t::NullExtensionSize, gig::buffer_t::pStart, and gig::buffer_t::Size.
buffer_t gig::Sample::GetCache | ( | ) |
Returns current cached sample points.
A buffer_t structure will be returned which contains address pointer to the begin of the cache and the size of the cached sample data in bytes. Use LoadSampleData() to cache a specific amount of sample points in RAM.
Definition at line 814 of file gig.cpp.
References gig::buffer_t::NullExtensionSize, gig::buffer_t::pStart, RAMCache, and gig::buffer_t::Size.
Referenced by LoadSampleDataWithNullSamplesExtension().
Group * gig::Sample::GetGroup | ( | ) | const |
Returns pointer to the Group this Sample belongs to.
In the .gig format a sample always belongs to one group. If it wasn't explicitly assigned to a certain group, it will be automatically assigned to a default group.
Definition at line 1407 of file gig.cpp.
References pGroup.
Referenced by gig::File::AddContentOf().
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inherited |
Returns sample size.
Returns the sample wave form's data size (in sample points). This is actually the current, physical size (converted to sample points) of the RIFF chunk which encapsulates the sample's wave data. The returned value is dependant to the current FrameSize value.
Definition at line 950 of file DLS.cpp.
References DLS::Sample::FormatTag, DLS::Sample::FrameSize, and RIFF::Chunk::GetSize().
Referenced by DLS::Sample::CopyAssign(), CopyAssignMeta(), DLS::Sample::Write(), and Write().
uint32_t gig::Sample::GetWaveDataCRC32Checksum | ( | ) |
Returns the CRC-32 checksum of the sample's raw wave form data at the time when this sample's wave form data was modified for the last time by calling Write().
This checksum only covers the raw wave form data, not any meta informations like i.e. bit depth or loop points. Since this method just returns the checksum stored for this sample i.e. when the gig file was loaded, this method returns immediately. So it does no recalcuation of the checksum with the currently available sample wave form data.
Definition at line 1423 of file gig.cpp.
References crc.
buffer_t gig::Sample::LoadSampleData | ( | ) |
Loads (and uncompresses if needed) the whole sample wave into RAM.
Use ReleaseSampleData() to free the memory if you don't need the cached sample data anymore.
Definition at line 706 of file gig.cpp.
References LoadSampleDataWithNullSamplesExtension(), and DLS::Sample::SamplesTotal.
buffer_t gig::Sample::LoadSampleData | ( | file_offset_t | SampleCount | ) |
Reads (uncompresses if needed) and caches the first SampleCount numbers of SamplePoints in RAM.
Use ReleaseSampleData() to free the memory space if you don't need the cached samples anymore. There is no guarantee that exactly SampleCount samples will be cached; this is not an error. The size will be eventually truncated e.g. to the beginning of a frame of a compressed sample. This is done for efficiency reasons while streaming the wave by your sampler engine later. Read the Size member of the buffer_t structure that will be returned to determine the actual cached samples, but note that the size is given in bytes! You get the number of actually cached samples by dividing it by the frame size of the sample:
SampleCount | - number of sample points to load into RAM |
Definition at line 732 of file gig.cpp.
References LoadSampleDataWithNullSamplesExtension().
buffer_t gig::Sample::LoadSampleDataWithNullSamplesExtension | ( | file_offset_t | SampleCount, |
uint | NullSamplesCount | ||
) |
Reads (uncompresses if needed) and caches the first SampleCount numbers of SamplePoints in RAM.
Use ReleaseSampleData() to free the memory space if you don't need the cached samples anymore. There is no guarantee that exactly SampleCount samples will be cached; this is not an error. The size will be eventually truncated e.g. to the beginning of a frame of a compressed sample. This is done for efficiency reasons while streaming the wave by your sampler engine later. Read the Size member of the buffer_t structure that will be returned to determine the actual cached samples, but note that the size is given in bytes! You get the number of actually cached samples by dividing it by the frame size of the sample:
The method will add NullSamplesCount silence samples past the official buffer end (this won't affect the 'Size' member of the buffer_t structure, that means 'Size' always reflects the size of the actual sample data, the buffer might be bigger though). Silence samples past the official buffer are needed for differential algorithms that always have to take subsequent samples into account (resampling/interpolation would be an important example) and avoids memory access faults in such cases.
SampleCount | - number of sample points to load into RAM |
NullSamplesCount | - number of silence samples the buffer should be extended past it's data end |
Definition at line 791 of file gig.cpp.
References DLS::Sample::FrameSize, GetCache(), gig::buffer_t::NullExtensionSize, gig::buffer_t::pStart, RAMCache, Read(), DLS::Sample::SamplesTotal, SetPos(), and gig::buffer_t::Size.
buffer_t gig::Sample::LoadSampleDataWithNullSamplesExtension | ( | uint | NullSamplesCount | ) |
Loads (and uncompresses if needed) the whole sample wave into RAM.
Use ReleaseSampleData() to free the memory if you don't need the cached sample data anymore. The method will add NullSamplesCount silence samples past the official buffer end (this won't affect the 'Size' member of the buffer_t structure, that means 'Size' always reflects the size of the actual sample data, the buffer might be bigger though). Silence samples past the official buffer are needed for differential algorithms that always have to take subsequent samples into account (resampling/interpolation would be an important example) and avoids memory access faults in such cases.
NullSamplesCount | - number of silence samples the buffer should be extended past it's data end |
Definition at line 755 of file gig.cpp.
References DLS::Sample::SamplesTotal.
Referenced by LoadSampleData().
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inherited |
Reads SampleCount number of sample points from the current position into the buffer pointed by pBuffer and increments the position within the sample.
Use this method and SetPos() if you don't want to load the sample into RAM, thus for disk streaming.
pBuffer | destination buffer |
SampleCount | number of sample points to read |
Definition at line 1028 of file DLS.cpp.
References DLS::Sample::FormatTag, DLS::Sample::FrameSize, and RIFF::Chunk::Read().
Referenced by DLS::Sample::CopyAssign().
file_offset_t gig::Sample::Read | ( | void * | pBuffer, |
file_offset_t | SampleCount, | ||
buffer_t * | pExternalDecompressionBuffer = NULL |
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) |
Reads SampleCount number of sample points from the current position into the buffer pointed by pBuffer and increments the position within the sample.
The sample wave stream will be decompressed on the fly if using a compressed sample. Use this method and SetPos() if you don't want to load the sample into RAM, thus for disk streaming.
Caution: If you are using more than one streaming thread, you have to use an external decompression buffer for EACH streaming thread to avoid race conditions and crashes!
For 16 bit samples, the data in the buffer will be int16_t (using native endianness). For 24 bit, the buffer will contain three bytes per sample, little-endian.
pBuffer | destination buffer |
SampleCount | number of sample points to read |
pExternalDecompressionBuffer | (optional) external buffer to use for decompression |
Definition at line 1140 of file gig.cpp.
References DLS::Sample::BitDepth, DLS::Sample::Channels, Compressed, FrameOffset, DLS::Sample::FrameSize, InternalDecompressionBuffer, gig::buffer_t::pStart, RIFF::Chunk::Read(), RIFF::Chunk::RemainingBytes(), SamplePos, SamplesInLastFrame, SamplesPerFrame, DLS::Sample::SamplesTotal, RIFF::Chunk::SetPos(), gig::buffer_t::Size, and TruncatedBits.
Referenced by CopyAssignWave(), LoadSampleDataWithNullSamplesExtension(), and ReadAndLoop().
file_offset_t gig::Sample::ReadAndLoop | ( | void * | pBuffer, |
file_offset_t | SampleCount, | ||
playback_state_t * | pPlaybackState, | ||
DimensionRegion * | pDimRgn, | ||
buffer_t * | pExternalDecompressionBuffer = NULL |
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) |
Reads SampleCount number of sample points from the position stored in pPlaybackState into the buffer pointed by pBuffer and moves the position within the sample respectively, this method honors the looping informations of the sample (if any).
The sample wave stream will be decompressed on the fly if using a compressed sample. Use this method if you don't want to load the sample into RAM, thus for disk streaming. All this methods needs to know to proceed with streaming for the next time you call this method is stored in pPlaybackState. You have to allocate and initialize the playback_state_t structure by yourself before you use it to stream a sample:
You don't have to take care of things like if there is actually a loop defined or if the current read position is located within a loop area. The method already handles such cases by itself.
Caution: If you are using more than one streaming thread, you have to use an external decompression buffer for EACH streaming thread to avoid race conditions and crashes!
pBuffer | destination buffer |
SampleCount | number of sample points to read |
pPlaybackState | will be used to store and reload the playback state for the next ReadAndLoop() call |
pDimRgn | dimension region with looping information |
pExternalDecompressionBuffer | (optional) external buffer to use for decompression |
Definition at line 965 of file gig.cpp.
References DLS::Sample::FrameSize, GetPos(), gig::playback_state_t::loop_cycles_left, gig::loop_type_backward, gig::loop_type_bidirectional, gig::loop_type_normal, DLS::sample_loop_t::LoopLength, LoopPlayCount, DLS::sample_loop_t::LoopStart, DLS::sample_loop_t::LoopType, gig::playback_state_t::position, DLS::Sampler::pSampleLoops, Read(), gig::playback_state_t::reverse, DLS::Sampler::SampleLoops, and SetPos().
void gig::Sample::ReleaseSampleData | ( | ) |
Frees the cached sample from RAM if loaded with LoadSampleData() previously.
Definition at line 829 of file gig.cpp.
References gig::buffer_t::NullExtensionSize, gig::buffer_t::pStart, RAMCache, and gig::buffer_t::Size.
void gig::Sample::Resize | ( | file_offset_t | NewSize | ) |
Resize sample.
Resizes the sample's wave form data, that is the actual size of sample wave data possible to be written for this sample. This call will return immediately and just schedule the resize operation. You should call File::Save() to actually perform the resize operation(s) "physically" to the file. As this can take a while on large files, it is recommended to call Resize() first on all samples which have to be resized and finally to call File::Save() to perform all those resize operations in one rush.
The actual size (in bytes) is dependant to the current FrameSize value. You may want to set FrameSize before calling Resize().
Caution: You cannot directly write (i.e. with Write()) to enlarged samples before calling File::Save() as this might exceed the current sample's boundary!
Also note: only DLS_WAVE_FORMAT_PCM is currently supported, that is FormatTag must be DLS_WAVE_FORMAT_PCM. Trying to resize samples with other formats will fail!
NewSize | - new sample wave data size in sample points (must be greater than zero) |
DLS::Excecption | if FormatTag != DLS_WAVE_FORMAT_PCM |
DLS::Exception | if NewSize is less than 1 or unrealistic large |
gig::Exception | if existing sample is compressed |
Definition at line 866 of file gig.cpp.
References Compressed, and DLS::Sample::Resize().
Referenced by CopyAssignMeta().
file_offset_t gig::Sample::SetPos | ( | file_offset_t | SampleCount, |
RIFF::stream_whence_t | Whence = RIFF::stream_start |
||
) |
Sets the position within the sample (in sample points, not in bytes).
Use this method and Read() if you don't want to load the sample into RAM, thus for disk streaming.
Although the original Gigasampler engine doesn't allow positioning within compressed samples, I decided to implement it. Even though the Gigasampler format doesn't allow to define loops for compressed samples at the moment, positioning within compressed samples might be interesting for some sampler engines though. The only drawback about my decision is that it takes longer to load compressed gig Files on startup, because it's neccessary to scan the samples for some mandatory informations. But I think as it doesn't affect the runtime efficiency, nobody will have a problem with that.
SampleCount | number of sample points to jump |
Whence | optional: to which relation SampleCount refers to, if omited RIFF::stream_start is assumed |
Definition at line 892 of file gig.cpp.
References Compressed, FrameOffset, DLS::Sample::FrameSize, FrameTable, SamplePos, DLS::Sample::SamplesTotal, and RIFF::Chunk::SetPos().
Referenced by CopyAssignWave(), LoadSampleDataWithNullSamplesExtension(), and ReadAndLoop().
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virtual |
Apply sample and its settings to the respective RIFF chunks.
You have to call File::Save() to make changes persistent.
Usually there is absolutely no need to call this method explicitly. It will be called automatically when File::Save() was called.
pProgress | - callback function for progress notification |
DLS::Exception | if FormatTag != DLS_WAVE_FORMAT_PCM or no sample data was provided yet |
gig::Exception | if there is any invalid sample setting |
Reimplemented from DLS::Sample.
Definition at line 574 of file gig.cpp.
References RIFF::List::AddSubChunk(), Compressed, RIFF::List::DeleteSubChunk(), FineTune, RIFF::List::GetSubChunk(), RIFF::Chunk::LoadChunkData(), LoopEnd, LoopFraction, LoopID, LoopPlayCount, Loops, LoopStart, LoopType, Manufacturer, MIDIUnityNote, pGroup, Product, SamplePeriod, DLS::Sample::SamplesPerSecond, SMPTEFormat, SMPTEOffset, and DLS::Sample::UpdateChunks().
bool gig::Sample::VerifyWaveData | ( | uint32_t * | pActually = NULL | ) |
Checks the integrity of this sample's raw audio wave data.
Whenever a Sample's raw wave data is intentionally modified (i.e. by calling Write() and supplying the new raw audio wave form data) a CRC32 checksum is calculated and stored/updated for this sample, along to the sample's meta informations.
Now by calling this method the current raw audio wave data is checked against the already stored CRC32 check sum in order to check whether the sample data had been damaged unintentionally for some reason. Since by calling this method always the entire raw audio wave data has to be read, verifying all samples this way may take a long time accordingly. And that's also the reason why the sample integrity is not checked by default whenever a gig file is loaded. So this method must be called explicitly to fulfill this task.
pActually | - (optional) if provided, will be set to the actually calculated checksum of the current raw wave form data, you can get the expected checksum instead by calling GetWaveDataCRC32Checksum() |
Exception | if no checksum had been stored to disk for this sample yet, or on I/O issues |
Definition at line 1452 of file gig.cpp.
References crc.
file_offset_t gig::Sample::Write | ( | void * | pBuffer, |
file_offset_t | SampleCount | ||
) |
Write sample wave data.
Writes SampleCount number of sample points from the buffer pointed by pBuffer and increments the position within the sample. Use this method to directly write the sample data to disk, i.e. if you don't want or cannot load the whole sample data into RAM.
You have to Resize() the sample to the desired size and call File::Save() before using Write().
Note: there is currently no support for writing compressed samples.
For 16 bit samples, the data in the source buffer should be int16_t (using native endianness). For 24 bit, the buffer should contain three bytes per sample, little-endian.
pBuffer | - source buffer |
SampleCount | - number of sample points to write |
DLS::Exception | if current sample size is too small |
gig::Exception | if sample is compressed |
Definition at line 1329 of file gig.cpp.
References DLS::Sample::BitDepth, DLS::Sample::Channels, Compressed, crc, DLS::Sample::FrameSize, RIFF::Chunk::GetPos(), DLS::Sample::GetSize(), RIFF::Chunk::GetSize(), gig::File::SetSampleChecksum(), and RIFF::Chunk::Write().
Referenced by CopyAssignWave().
uint32_t gig::Sample::LoopSize |
Caution: Use the respective fields in the DimensionRegion instead of this one! (Intended purpose: Length of the looping area [in sample points] which is equivalent to
.)
Definition at line 828 of file gig.h.
Referenced by CopyAssignMeta(), and Sample().