17#include <geos/export.h>
22#include <geos/noding/Noder.h>
23#include <geos/algorithm/LineIntersector.h>
24#include <geos/geom/Coordinate.h>
25#include <geos/geom/PrecisionModel.h>
26#include <geos/noding/SegmentIntersector.h>
36class NodedSegmentString;
68 std::unique_ptr<std::vector<geom::Coordinate>> intersections;
93 , intersections(
new std::vector<geom::Coordinate>)
94 , nearnessTol(p_nearnessTol)
97 std::unique_ptr<std::vector<geom::Coordinate>> getIntersections() {
return std::move(intersections); };
113 bool isDone()
const override {
return false; }
A LineIntersector is an algorithm that can both test whether two line segments intersect and compute ...
Definition: LineIntersector.h:50
Coordinate is the lightweight class used to store coordinates.
Definition: Coordinate.h:58
Processes possible intersections detected by a Noder.
Definition: noding/SegmentIntersector.h:45
An interface for classes which represent a sequence of contiguous line segments.
Definition: SegmentString.h:45
Definition: SnapRoundingIntersectionAdder.h:63
void processIntersections(SegmentString *e0, std::size_t segIndex0, SegmentString *e1, std::size_t segIndex1) override
bool isDone() const override
Definition: SnapRoundingIntersectionAdder.h:113
Basic namespace for all GEOS functionalities.
Definition: geos.h:39