GEOS 3.11.1
OverlayNGRobust.h
1/**********************************************************************
2 *
3 * GEOS - Geometry Engine Open Source
4 * http://geos.osgeo.org
5 *
6 * Copyright (C) 2020 Paul Ramsey <pramsey@cleverelephant.ca>
7 *
8 * This is free software; you can redistribute and/or modify it under
9 * the terms of the GNU Lesser General Public Licence as published
10 * by the Free Software Foundation.
11 * See the COPYING file for more information.
12 *
13 **********************************************************************
14 *
15 * Last port: operation/overlayng/OverlayNGRobust.java 6ef89b09
16 *
17 **********************************************************************/
18
19#pragma once
20
21#include <geos/export.h>
22#include <geos/geom/PrecisionModel.h>
23#include <geos/operation/union/UnionStrategy.h>
24#include <geos/operation/overlayng/OverlayNG.h>
25
26
27// Forward declarations
28namespace geos {
29namespace geom {
30class Geometry;
31}
32}
33
34namespace geos { // geos.
35namespace operation { // geos.operation
36namespace overlayng { // geos.operation.overlayng
37
38
64class GEOS_DLL OverlayNGRobust {
65
66private:
67
68
69 // Constants
70 static constexpr int NUM_SNAP_TRIES = 5;
75 static constexpr double SNAP_TOL_FACTOR = 1e12;
76
77 static std::unique_ptr<Geometry> overlaySnapping(
78 const Geometry* geom0, const Geometry* geom1, int opCode, double snapTol);
79
80 static std::unique_ptr<Geometry> overlaySnapBoth(
81 const Geometry* geom0, const Geometry* geom1, int opCode, double snapTol);
82
83 static std::unique_ptr<Geometry> overlaySnapTol(
84 const Geometry* geom0, const Geometry* geom1, int opCode, double snapTol);
85
86 static double snapTolerance(const Geometry* geom);
87
95 static double ordinateMagnitude(const Geometry* geom);
96
104 static std::unique_ptr<Geometry>
105 overlaySR(const Geometry* geom0, const Geometry* geom1, int opCode);
106
118 static std::unique_ptr<Geometry>
119 snapSelf(const Geometry* geom, double snapTol);
120
121
122public:
123
124 class SRUnionStrategy : public operation::geounion::UnionStrategy {
125
126 std::unique_ptr<geom::Geometry> Union(const geom::Geometry* g0, const geom::Geometry* g1) override
127 {
128 return OverlayNGRobust::Overlay(g0, g1, OverlayNG::UNION);
129 };
130
131 bool isFloatingPrecision() const override
132 {
133 return true;
134 };
135
136 };
137
138 static std::unique_ptr<Geometry> Intersection(
139 const Geometry* g0, const Geometry* g1);
140
141 static std::unique_ptr<Geometry> Union(
142 const Geometry* g0, const Geometry* g1);
143
144 static std::unique_ptr<Geometry> Difference(
145 const Geometry* g0, const Geometry* g1);
146
147 static std::unique_ptr<Geometry> SymDifference(
148 const Geometry* g0, const Geometry* g1);
149
150 static std::unique_ptr<Geometry> Union(
151 const Geometry* a);
152
153 static std::unique_ptr<Geometry> Overlay(
154 const Geometry* geom0, const Geometry* geom1, int opCode);
155
156 static std::unique_ptr<Geometry> overlaySnapTries(
157 const Geometry* geom0, const Geometry* geom1, int opCode);
158
163 static double snapTolerance(const Geometry* geom0, const Geometry* geom1);
164
165
166
167
168};
169
170
171} // namespace geos.operation.overlayng
172} // namespace geos.operation
173} // namespace geos
174
Basic implementation of Geometry, constructed and destructed by GeometryFactory.
Definition: Geometry.h:186
Definition: UnionStrategy.h:40
Definition: OverlayNGRobust.h:64
static double snapTolerance(const Geometry *geom0, const Geometry *geom1)
Basic namespace for all GEOS functionalities.
Definition: geos.h:39