GEOS 3.11.1
HullTriangulation.h
1/**********************************************************************
2 *
3 * GEOS - Geometry Engine Open Source
4 * http://geos.osgeo.org
5 *
6 * Copyright (C) 2021 Paul Ramsey <pramsey@cleverelephant.ca>
7 *
8 * This is free software; you can redistribute and/or modify it under
9 * the terms of the GNU Lesser General Public Licence as published
10 * by the Free Software Foundation.
11 * See the COPYING file for more information.
12 *
13 **********************************************************************/
14
15#pragma once
16
17#include <geos/algorithm/hull/HullTri.h>
18#include <geos/triangulate/tri/Tri.h>
19#include <geos/triangulate/tri/TriList.h>
20#include <geos/triangulate/quadedge/TriangleVisitor.h>
21
22
23namespace geos {
24namespace geom {
25class Geometry;
26class GeometryFactory;
27class Coordinate;
28}
29namespace triangulate {
30namespace quadedge {
31class QuadEdge;
33}
34}
35}
36
45
46
47namespace geos {
48namespace algorithm { // geos::algorithm
49namespace hull { // geos::algorithm::hull
50
51
52class HullTriangulation
53{
54
55private:
56
57 static void toTris(
58 QuadEdgeSubdivision& subdiv,
59 TriList<HullTri>& triList);
60
71 static std::vector<Coordinate> traceBoundary(
72 TriList<HullTri>& triList);
73
74 static HullTri* findBorderTri(
75 TriList<HullTri>& triList);
76
77
78
79public:
80
81 HullTriangulation() {};
82
83 static void createDelaunayTriangulation(
84 const Geometry* geom,
85 TriList<HullTri>& triList);
86
95 static std::unique_ptr<Geometry> traceBoundaryPolygon(
96 TriList<HullTri>& triList,
97 const GeometryFactory* factory);
98
99 static HullTri* nextBorderTri(HullTri* triStart);
100
109 static std::unique_ptr<Geometry> geomunion(
110 TriList<HullTri>& triList,
111 const GeometryFactory* factory);
112
113
114 class HullTriVisitor : public TriangleVisitor
115 {
116
117 private:
118
119 TriList<HullTri>& triList;
120
121 public:
122
123 HullTriVisitor(TriList<HullTri>& p_triList)
124 : triList(p_triList)
125 {};
126
127 void visit(std::array<QuadEdge*, 3>& triEdges);
128
129 }; // HullTriVisitor
130
131
132}; // HullTriangulation
133
134
135
136} // geos::algorithm::hull
137} // geos::algorithm
138} // geos
139
Coordinate is the lightweight class used to store coordinates.
Definition: Coordinate.h:58
Supplies a set of utility methods for building Geometry objects from CoordinateSequence or other Geom...
Definition: GeometryFactory.h:66
Basic implementation of Geometry, constructed and destructed by GeometryFactory.
Definition: Geometry.h:186
A class that contains the QuadEdges representing a planar subdivision that models a triangulation.
Definition: QuadEdgeSubdivision.h:83
A class that represents the edge data structure which implements the quadedge algebra.
Definition: QuadEdge.h:53
An interface for algorithms which process the triangles in a QuadEdgeSubdivision.
Definition: TriangleVisitor.h:33
Definition: TriList.h:54
Definition: Tri.h:49
Basic namespace for all GEOS functionalities.
Definition: geos.h:39