GEGL programming operations
artistic blend blur color compositors core display distort dither edge-detect enhance fractal frequency generic gradient grayscale hidden illusions input json layout light map math matting meta noise noise-reduction output porter-duff programming render scramble segmentation sharpen svgfilter tile tonemapping transform transparency vector video
gegl:buffer-sink
gegl:buffer-source
gegl:cache
gegl:copy-buffer
gegl:image-compare
gegl:pixbuf
gegl:save-pixbuf
gegl:write-buffer
This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.