GEGL light operations
artistic blend blur color compositors core display distort dither edge-detect enhance fractal frequency generic gradient grayscale hidden illusions input json layout light map math matting meta noise noise-reduction output porter-duff programming render scramble segmentation sharpen svgfilter tile tonemapping transform transparency vector video
gegl:bloom
gegl:bump-map
gegl:dropshadow
gegl:emboss
gegl:lens-flare
gegl:long-shadow
gegl:shadows-highlights
gegl:supernova
gegl:vignette
This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.