Render Text

Display a string of text using pango and cairo.
Text
String to display (utf8)
name: string type: string default: Hello multiline:true
Font family
Font family (utf8)
name: font type: string default: Sans
Size
Font size in pixels.
name: size type: double default: 10.00 minimum: 0.00 maximum: 2048.00 ui-minimum: 0.00 ui-maximum: 2048.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 100.00 ui-digits: 1 unit:pixel-distance
Color
Color for the text (defaults to 'black')
name: color type: color default: rgb(0.000, 0.000, 0.000)
Wrap width
Sets the width in pixels at which long lines will wrap. Use -1 for no wrapping.
name: wrap type: int default: -1 minimum: -1 maximum: 1000000 ui-minimum: -1 ui-maximum: 1000000 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5 unit:pixel-distance
Wrap height
Sets the height in pixels according to which the text is vertically justified. Use -1 for no vertical justification.
name: vertical-wrap type: int default: -1 minimum: -1 maximum: 1000000 ui-minimum: -1 ui-maximum: 1000000 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5 unit:pixel-distance
Justification
Alignment for multi-line text (0=Left, 1=Center, 2=Right)
name: alignment type: int default: 0 minimum: 0 maximum: 2 ui-minimum: 0 ui-maximum: 2 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 2
Vertical justification
Vertical text alignment (0=Top, 1=Middle, 2=Bottom)
name: vertical-alignment type: int default: 0 minimum: 0 maximum: 2 ui-minimum: 0 ui-maximum: 2 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 2
Width
Rendered width in pixels. (read only)
name: width type: int default: 0 minimum: -inf maximum: +inf ui-minimum: -inf ui-maximum: +inf ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5
Height
Rendered height in pixels. (read only)
name: height type: int default: 0 minimum: -inf maximum: +inf ui-minimum: -inf ui-maximum: +inf ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5
name: gegl:text
pads: output
parent-class: GeglOperationSource
categories: render
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.