Scale size keep aspect

Scales the buffer to a size, preserving aspect ratio
Origin-x
X coordinate of origin
name: origin-x type: double default: 0.00 minimum: -inf maximum: +inf
Origin-y
Y coordinate of origin
name: origin-y type: double default: 0.00 minimum: -inf maximum: +inf
Near-z
Z coordinate of the near clipping plane
name: near-z type: double default: 0.00 minimum: 0.00 maximum: 1.00
Sampler
Sampler used internally
name: sampler type: enum
Abyss policy
How image edges are handled
name: abyss-policy type: enum
X
Horizontal size
name: x type: double default: -1.00 minimum: -9000.00 maximum: 9000.00 ui-minimum: -9000.00 ui-maximum: 9000.00 ui-gamma: 1.00 ui-step-small: 0.10 ui-step-big: 1.00 ui-digits: 1
Y
Vertical size
name: y type: double default: -1.00 minimum: -9000.00 maximum: 9000.00 ui-minimum: -9000.00 ui-maximum: 9000.00 ui-gamma: 1.00 ui-step-small: 0.10 ui-step-big: 1.00 ui-digits: 1
name: gegl:scale-size-keepaspect
pads: input output
parent-class: GeglOpPlugIn-scale-core
categories: transform
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.