gegl:npd
Performs n-point image deformation
Model
Model - basic element we operate on
name: model
type: pointer
Square Size
Size of an edge of square the mesh consists of
name: square-size
type: int
default: 20
minimum: 5
maximum: 1000
ui-minimum: 5
ui-maximum: 1000
ui-gamma: 1.00
ui-step-small: 1
ui-step-big: 100
Rigidity
The number of deformation iterations
name: rigidity
type: int
default: 100
minimum: 0
maximum: 10000
ui-minimum: 0
ui-maximum: 10000
ui-gamma: 1.00
ui-step-small: 1
ui-step-big: 5
ASAP Deformation
ASAP deformation is performed when TRUE, ARAP deformation otherwise
name: asap-deformation
type: boolean
default: False
MLS Weights
Use MLS weights
name: mls-weights
type: boolean
default: False
MLS Weights Alpha
Alpha parameter of MLS weights
name: mls-weights-alpha
type: double
default: 1.00
minimum: 0.10
maximum: 2.00
ui-minimum: 0.10
ui-maximum: 2.00
ui-gamma: 1.00
ui-step-small: 0.00
ui-step-big: 0.10
ui-digits: 3
Preserve Model
When TRUE the model will not be freed
name: preserve-model
type: boolean
default: False
Sampler
Sampler used internally
name: sampler-type
type: enum
pads: input output
parent-class: GeglOperationFilter
categories: transform
This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.