Mantiuk 2006 Tone Mapping
Adapt an image, which may have a high dynamic range, for presentation using a low dynamic range. This operator constrains contrasts across multiple spatial frequencies, producing luminance within the range 0.0-1.0
Contrast
The amount of contrast compression
name: contrast
type: double
default: 0.10
minimum: 0.00
maximum: 1.00
ui-minimum: 0.00
ui-maximum: 1.00
ui-gamma: 1.00
ui-step-small: 0.00
ui-step-big: 0.10
ui-digits: 3
Saturation
Global color saturation factor
name: saturation
type: double
default: 0.80
minimum: 0.00
maximum: 2.00
ui-minimum: 0.00
ui-maximum: 2.00
ui-gamma: 1.00
ui-step-small: 0.00
ui-step-big: 0.10
ui-digits: 3
Detail
Level of emphasis on image gradient details
name: detail
type: double
default: 1.00
minimum: 1.00
maximum: 99.00
ui-minimum: 1.00
ui-maximum: 99.00
ui-gamma: 1.00
ui-step-small: 1.00
ui-step-big: 10.00
ui-digits: 2
pads: input output
parent-class: GeglOperationFilter
categories: tonemapping
This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.