Linear Gradient
Linear gradient renderer
X1
name: start-x
type: double
default: 25.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
unit:pixel-coordinate
axis:x
Y1
name: start-y
type: double
default: 25.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
unit:pixel-coordinate
axis:y
X2
name: end-x
type: double
default: 150.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
unit:pixel-coordinate
axis:x
Y2
name: end-y
type: double
default: 150.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
unit:pixel-coordinate
axis:y
Start Color
The color at (x1, y1)
name: start-color
type: color
default: rgb(0.000, 0.000, 0.000)
role:color-primary
End Color
The color at (x2, y2)
name: end-color
type: color
default: rgb(1.000, 1.000, 1.000)
role:color-secondary
pads: output
parent-class: GeglOperationPointRender
categories: render gradient
position-dependent: true
This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.