Dither
Reduce the number of colors in the image, by reducing the levels per channel (colors and alpha). Different dithering methods can be specified to counteract quantization induced banding.
Red levels
Number of levels for red channel
name: red-levels
type: int
default: 6
minimum: 2
maximum: 65536
ui-minimum: 2
ui-maximum: 65536
ui-gamma: 3.00
ui-step-small: 1
ui-step-big: 5
Green levels
Number of levels for green channel
name: green-levels
type: int
default: 7
minimum: 2
maximum: 65536
ui-minimum: 2
ui-maximum: 65536
ui-gamma: 3.00
ui-step-small: 1
ui-step-big: 5
Blue levels
Number of levels for blue channel
name: blue-levels
type: int
default: 6
minimum: 2
maximum: 65536
ui-minimum: 2
ui-maximum: 65536
ui-gamma: 3.00
ui-step-small: 1
ui-step-big: 5
Alpha levels
Number of levels for alpha channel
name: alpha-levels
type: int
default: 256
minimum: 2
maximum: 65536
ui-minimum: 2
ui-maximum: 65536
ui-gamma: 3.00
ui-step-small: 1
ui-step-big: 5
Dithering method
The dithering method to use
name: dither-method
type: enum
Random seed
name: seed
type: seed
pads: input output
parent-class: GeglOperationFilter
categories: dither
compat-op: gegl:color-reduction
compat-name: gegl:color-reduction
This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.