#include <dune/grid/yaspgrid/yaspgridentity.hh>
◆ ctype
template<int dim, class GridImp >
◆ Entity
template<int dim, class GridImp >
typedef GridImp::template Codim<0>::Entity Dune::YaspEntity< 0, dim, GridImp >::Entity |
◆ EntitySeed
template<int dim, class GridImp >
typedef GridImp::template Codim<0>::EntitySeed Dune::YaspEntity< 0, dim, GridImp >::EntitySeed |
◆ Geometry
template<int dim, class GridImp >
typedef GridImp::template Codim<0>::Geometry Dune::YaspEntity< 0, dim, GridImp >::Geometry |
◆ HierarchicIterator
template<int dim, class GridImp >
typedef GridImp::HierarchicIterator Dune::YaspEntity< 0, dim, GridImp >::HierarchicIterator |
template<int dim, class GridImp >
◆ IntersectionIterator
template<int dim, class GridImp >
typedef GridImp::LevelIntersectionIterator Dune::YaspEntity< 0, dim, GridImp >::IntersectionIterator |
◆ iTupel
template<int dim, class GridImp >
define type used for coordinates in grid module
◆ LeafIntersectionIterator
template<int dim, class GridImp >
typedef GridImp::LeafIntersectionIterator Dune::YaspEntity< 0, dim, GridImp >::LeafIntersectionIterator |
◆ LevelIntersectionIterator
template<int dim, class GridImp >
typedef GridImp::LevelIntersectionIterator Dune::YaspEntity< 0, dim, GridImp >::LevelIntersectionIterator |
◆ LocalGeometry
template<int dim, class GridImp >
typedef GridImp::template Codim<0>::LocalGeometry Dune::YaspEntity< 0, dim, GridImp >::LocalGeometry |
◆ PersistentIndexType
template<int dim, class GridImp >
typedef GridImp::PersistentIndexType Dune::YaspEntity< 0, dim, GridImp >::PersistentIndexType |
define the type used for persistent indices
◆ YGLI
template<int dim, class GridImp >
◆ YaspEntity() [1/4]
template<int dim, class GridImp >
◆ YaspEntity() [2/4]
template<int dim, class GridImp >
◆ YaspEntity() [3/4]
template<int dim, class GridImp >
◆ YaspEntity() [4/4]
template<int dim, class GridImp >
◆ count()
template<int dim, class GridImp >
template<int cc>
Return number of subentities with codimension cc.
That number is (dim over (dim-codim)) times 2^codim
◆ equals()
template<int dim, class GridImp >
Return true when two iterators over the same grid are equal (!).
◆ father()
template<int dim, class GridImp >
Inter-level access to father element on coarser grid. Assumes that meshes are nested.
◆ geometry()
template<int dim, class GridImp >
◆ geometryInFather()
template<int dim, class GridImp >
Location of this element relative to the reference element of its father
◆ gridlevel() [1/2]
template<int dim, class GridImp >
◆ gridlevel() [2/2]
template<int dim, class GridImp >
◆ hasFather()
template<int dim, class GridImp >
returns true if father entity exists
◆ hbegin()
template<int dim, class GridImp >
Inter-level access to son elements on higher levels<=maxlevel. This is provided for sparsely stored nested unstructured meshes. Returns iterator to first son.
◆ hend()
template<int dim, class GridImp >
Returns iterator to one past the last son.
◆ ibegin()
template<int dim, class GridImp >
returns intersection iterator for first intersection
◆ iend()
template<int dim, class GridImp >
Reference to one past the last neighbor.
◆ ileafbegin()
template<int dim, class GridImp >
returns intersection iterator for first intersection
◆ ileafend()
template<int dim, class GridImp >
Reference to one past the last neighbor.
◆ ilevelbegin()
template<int dim, class GridImp >
returns intersection iterator for first intersection
◆ ilevelend()
template<int dim, class GridImp >
Reference to one past the last neighbor.
◆ isLeaf()
template<int dim, class GridImp >
◆ isNew()
template<int dim, class GridImp >
Returns true, if the entity has been created during the last call to adapt()
◆ level()
template<int dim, class GridImp >
◆ mightVanish()
template<int dim, class GridImp >
Returns true, if entity might disappear during the next call to adapt()
◆ partitionType()
template<int dim, class GridImp >
return partition type attribute
◆ seed()
template<int dim, class GridImp >
Return the entity seed which contains sufficient information to generate the entity again and uses as little memory as possible.
◆ subEntities()
template<int dim, class GridImp >
unsigned int Dune::YaspEntity< 0, dim, GridImp >::subEntities |
( |
unsigned int |
codim | ) |
const |
|
inline |
Return number of subentities with codimension cc.
That number is (dim over (dim-codim)) times 2^codim
◆ subEntity()
template<int dim, class GridImp >
template<int cc>
Intra-element access to subentities of codimension cc > codim.
◆ transformingsubiterator() [1/2]
template<int dim, class GridImp >
◆ transformingsubiterator() [2/2]
template<int dim, class GridImp >
◆ type()
template<int dim, class GridImp >
Return the name of the reference element. The type can be used to access the Dune::ReferenceElement.
◆ yaspgrid()
template<int dim, class GridImp >
◆ codimension
know your own codimension
◆ dimension
◆ mydimension
Know dimension of the entity.
The documentation for this class was generated from the following file: