#include <dune/grid/yaspgrid/yaspgridentity.hh>
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typedef GridImp::ctype | ctype |
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typedef GridImp::template Codim< codim >::Geometry | Geometry |
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typedef GridImp::Traits::template Codim< codim >::GeometryImpl | GeometryImpl |
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typedef GridImp::template Codim< codim >::EntitySeed | EntitySeed |
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typedef GridImp::YGridLevelIterator | YGLI |
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typedef GridImp::YGrid::Iterator | I |
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typedef GridImp::PersistentIndexType | PersistentIndexType |
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◆ ctype
template<int codim, int dim, class GridImp >
◆ EntitySeed
template<int codim, int dim, class GridImp >
typedef GridImp::template Codim<codim>::EntitySeed Dune::YaspEntity< codim, dim, GridImp >::EntitySeed |
◆ Geometry
template<int codim, int dim, class GridImp >
typedef GridImp::template Codim<codim>::Geometry Dune::YaspEntity< codim, dim, GridImp >::Geometry |
◆ GeometryImpl
template<int codim, int dim, class GridImp >
typedef GridImp::Traits::template Codim<codim>::GeometryImpl Dune::YaspEntity< codim, dim, GridImp >::GeometryImpl |
template<int codim, int dim, class GridImp >
◆ PersistentIndexType
template<int codim, int dim, class GridImp >
typedef GridImp::PersistentIndexType Dune::YaspEntity< codim, dim, GridImp >::PersistentIndexType |
◆ YGLI
template<int codim, int dim, class GridImp >
typedef GridImp::YGridLevelIterator Dune::YaspEntity< codim, dim, GridImp >::YGLI |
◆ YaspEntity() [1/3]
template<int codim, int dim, class GridImp >
◆ YaspEntity() [2/3]
template<int codim, int dim, class GridImp >
◆ YaspEntity() [3/3]
template<int codim, int dim, class GridImp >
◆ compressedIndex()
template<int codim, int dim, class GridImp >
consecutive, codim-wise, level-wise index
◆ equals()
template<int codim, int dim, class GridImp >
Return true when two iterators over the same grid are equal (!).
◆ geometry()
template<int codim, int dim, class GridImp >
◆ gridlevel() [1/2]
template<int codim, int dim, class GridImp >
◆ gridlevel() [2/2]
template<int codim, int dim, class GridImp >
◆ level()
template<int codim, int dim, class GridImp >
◆ partitionType()
template<int codim, int dim, class GridImp >
return partition type attribute
◆ persistentIndex()
template<int codim, int dim, class GridImp >
globally unique, persistent index
◆ seed()
template<int codim, int dim, class GridImp >
Return the entity seed which contains sufficient information to generate the entity again and uses as little memory as possible.
◆ subCompressedIndex()
template<int codim, int dim, class GridImp >
int Dune::YaspEntity< codim, dim, GridImp >::subCompressedIndex |
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int |
i, |
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unsigned int |
cc |
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) |
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inline |
subentity compressed index
◆ subEntities()
template<int codim, int dim, class GridImp >
unsigned int Dune::YaspEntity< codim, dim, GridImp >::subEntities |
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unsigned int |
cc | ) |
const |
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inline |
Return number of subentities with codimension cc.
That number is (dim over (dim-codim)) times 2^codim
◆ transformingsubiterator() [1/2]
template<int codim, int dim, class GridImp >
◆ transformingsubiterator() [2/2]
template<int codim, int dim, class GridImp >
◆ type()
template<int codim, int dim, class GridImp >
Return the name of the reference element. The type can be used to access the Dune::ReferenceElement.
◆ yaspgrid()
template<int codim, int dim, class GridImp >
◆ _g
template<int codim, int dim, class GridImp >
◆ _it
template<int codim, int dim, class GridImp >
◆ codimension
know your own codimension
◆ dimension
◆ mydimension
Know dimension of the entity.
The documentation for this class was generated from the following files: