dune-grid 2.9.0
Dune::Entity< 0, dim, GridImp, EntityImp > Member List

This is the complete list of members for Dune::Entity< 0, dim, GridImp, EntityImp >, including all inherited members.

codimensionDune::Entity< 0, dim, GridImp, EntityImp >static
descendantElements(const Entity &e, int maxLevel)Dune::Entity< cd, dim, GridImp, EntityImp >related
dimensionDune::Entity< 0, dim, GridImp, EntityImp >static
Entity()Dune::Entity< 0, dim, GridImp, EntityImp >inline
Entity(const Entity &other)Dune::Entity< 0, dim, GridImp, EntityImp >inline
Entity(Entity &&other)Dune::Entity< 0, dim, GridImp, EntityImp >inline
Entity(const EntityImp< 0, dim, GridImp > &e)Dune::Entity< 0, dim, GridImp, EntityImp >inline
Entity(EntityImp< 0, dim, GridImp > &&e)Dune::Entity< 0, dim, GridImp, EntityImp >inline
Dune::Entity::Entity(const EntityImp< cd, dim, GridImp > &e)Dune::Entity< cd, dim, GridImp, EntityImp >inline
Dune::Entity::Entity(EntityImp< cd, dim, GridImp > &&e)Dune::Entity< cd, dim, GridImp, EntityImp >inline
EntitySeed typedefDune::Entity< 0, dim, GridImp, EntityImp >
father() constDune::Entity< 0, dim, GridImp, EntityImp >inline
Geometry typedefDune::Entity< 0, dim, GridImp, EntityImp >
geometry() constDune::Entity< 0, dim, GridImp, EntityImp >inline
geometryInFather() constDune::Entity< 0, dim, GridImp, EntityImp >inline
hasBoundaryIntersections() constDune::Entity< 0, dim, GridImp, EntityImp >inline
hasFather() constDune::Entity< 0, dim, GridImp, EntityImp >inline
hbegin(int maxLevel) constDune::Entity< 0, dim, GridImp, EntityImp >inline
hend(int maxLevel) constDune::Entity< 0, dim, GridImp, EntityImp >inline
HierarchicIterator typedefDune::Entity< 0, dim, GridImp, EntityImp >
impl()Dune::Entity< 0, dim, GridImp, EntityImp >inline
impl() constDune::Entity< 0, dim, GridImp, EntityImp >inline
Implementation typedefDune::Entity< 0, dim, GridImp, EntityImp >
intersections(const GV &gv, const Entity &e)Dune::Entity< cd, dim, GridImp, EntityImp >related
isLeaf() constDune::Entity< 0, dim, GridImp, EntityImp >inline
isNew() constDune::Entity< 0, dim, GridImp, EntityImp >inline
isRegular() constDune::Entity< 0, dim, GridImp, EntityImp >inline
level() constDune::Entity< 0, dim, GridImp, EntityImp >inline
LocalGeometry typedefDune::Entity< 0, dim, GridImp, EntityImp >
mightVanish() constDune::Entity< 0, dim, GridImp, EntityImp >inline
mydimensionDune::Entity< 0, dim, GridImp, EntityImp >static
operator!=(const Entity &other) constDune::Entity< 0, dim, GridImp, EntityImp >inline
operator=(const Entity &other)Dune::Entity< 0, dim, GridImp, EntityImp >inline
operator=(Entity &&other)Dune::Entity< 0, dim, GridImp, EntityImp >inline
operator==(const Entity &other) constDune::Entity< 0, dim, GridImp, EntityImp >inline
partitionType() constDune::Entity< 0, dim, GridImp, EntityImp >inline
realEntityDune::Entity< 0, dim, GridImp, EntityImp >protected
referenceElement(const Entity< cd, dim, GridImp, EntityImp > &entity) -> decltype(referenceElement< typename GridImp::ctype, GridImp::template Codim< cd >::Geometry::mydimension >(entity.type()))Dune::Entity< cd, dim, GridImp, EntityImp >related
seed() constDune::Entity< 0, dim, GridImp, EntityImp >inline
subEntities(unsigned int codim) constDune::Entity< 0, dim, GridImp, EntityImp >inline
Dune::Entity::subEntities(const E &e, Codim< codim > c)Dune::Entity< cd, dim, GridImp, EntityImp >related
subEntity(int i) constDune::Entity< 0, dim, GridImp, EntityImp >inline
type() constDune::Entity< 0, dim, GridImp, EntityImp >inline