codimension | Dune::Entity< 0, dim, GridImp, EntityImp > | static |
descendantElements(const Entity &e, int maxLevel) | Dune::Entity< cd, dim, GridImp, EntityImp > | related |
dimension | Dune::Entity< 0, dim, GridImp, EntityImp > | static |
Entity() | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
Entity(const Entity &other) | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
Entity(Entity &&other) | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
Entity(const EntityImp< 0, dim, GridImp > &e) | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
Entity(EntityImp< 0, dim, GridImp > &&e) | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
Dune::Entity::Entity(const EntityImp< cd, dim, GridImp > &e) | Dune::Entity< cd, dim, GridImp, EntityImp > | inline |
Dune::Entity::Entity(EntityImp< cd, dim, GridImp > &&e) | Dune::Entity< cd, dim, GridImp, EntityImp > | inline |
EntitySeed typedef | Dune::Entity< 0, dim, GridImp, EntityImp > | |
father() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
Geometry typedef | Dune::Entity< 0, dim, GridImp, EntityImp > | |
geometry() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
geometryInFather() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
hasBoundaryIntersections() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
hasFather() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
hbegin(int maxLevel) const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
hend(int maxLevel) const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
HierarchicIterator typedef | Dune::Entity< 0, dim, GridImp, EntityImp > | |
impl() | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
impl() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
Implementation typedef | Dune::Entity< 0, dim, GridImp, EntityImp > | |
intersections(const GV &gv, const Entity &e) | Dune::Entity< cd, dim, GridImp, EntityImp > | related |
isLeaf() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
isNew() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
isRegular() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
level() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
LocalGeometry typedef | Dune::Entity< 0, dim, GridImp, EntityImp > | |
mightVanish() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
mydimension | Dune::Entity< 0, dim, GridImp, EntityImp > | static |
operator!=(const Entity &other) const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
operator=(const Entity &other) | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
operator=(Entity &&other) | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
operator==(const Entity &other) const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
partitionType() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
realEntity | Dune::Entity< 0, dim, GridImp, EntityImp > | protected |
referenceElement(const Entity< cd, dim, GridImp, EntityImp > &entity) -> decltype(referenceElement< typename GridImp::ctype, GridImp::template Codim< cd >::Geometry::mydimension >(entity.type())) | Dune::Entity< cd, dim, GridImp, EntityImp > | related |
seed() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
subEntities(unsigned int codim) const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
Dune::Entity::subEntities(const E &e, Codim< codim > c) | Dune::Entity< cd, dim, GridImp, EntityImp > | related |
subEntity(int i) const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |
type() const | Dune::Entity< 0, dim, GridImp, EntityImp > | inline |