CDune::AffineGeometry< ct, mydim, cdim > | Implementation of the Geometry interface for affine geometries |
CDune::AxisAlignedCubeGeometry< CoordType, dim, coorddim > | A geometry implementation for axis-aligned hypercubes |
CDune::Geo::ReferenceElement< Implementation >::Codim< codim > | Collection of types depending on the codimension |
CDune::RefinementImp::HCube::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
CDune::RefinementImp::HCubeTriangulation::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
CDune::RefinementImp::PrismTriangulation::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
CDune::RefinementImp::PyramidTriangulation::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
CDune::RefinementImp::Simplex::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
CDune::StaticRefinement< topologyId, CoordType, coerceToId, dimension_ >::Codim< codimension > | The Codim struct inherited from the Refinement implementation |
CDune::VirtualRefinement< dimension, CoordType >::Codim< codimension > | Codim database of VirtualRefinement |
CDune::MultiLinearGeometryTraits< ct >::CornerStorage< mydim, cdim > | Template specifying the storage for the corners |
►CFieldMatrix | |
CDune::MultiLinearGeometry< ct, mydim, cdim, Traits >::JacobianInverseTransposed | |
CDune::GeneralVertexOrder< dim, Index_ > | Class providing information on the ordering of vertices |
CDune::GeometryType | Unique label for each type of entities that can occur in DUNE grids |
CDune::GlobalGeometryTypeIndex | Compute indices for geometry types, taking the dimension into account |
CDune::MultiLinearGeometryTraits< ct >::hasSingleGeometryType< dim > | Will there be only one geometry type for a dimension? |
►CRefinementImp::Traits::Imp | |
CDune::StaticRefinement< topologyId, CoordType, coerceToId, dimension_ > | Wrap each Refinement implementation to get a consistent interface |
►Cstd::integral_constant | |
CDune::Codim< 0 > | |
CDune::Codim< dimension > | |
CDune::Codim< codimension > | |
CDune::Codim< codim > | Static tag representing a codimension |
CDune::Dim< dim > | Static tag representing a dimension |
CDune::LocalGeometryTypeIndex | Compute per-dimension indices for geometry types |
CDune::MultiLinearGeometry< ct, mydim, cdim, Traits > | Generic geometry implementation based on corner coordinates |
►CDune::MultiLinearGeometry< ct, mydim, cdim, MultiLinearGeometryTraits< ct > > | |
CDune::CachedMultiLinearGeometry< ct, mydim, cdim, Traits > | Implement a MultiLinearGeometry with additional caching |
CDune::MultiLinearGeometryTraits< ct > | Default traits class for MultiLinearGeometry |
►CNotImplemented | |
CDune::QuadratureOrderOutOfRange | Exception thrown if a desired QuadratureRule is not available, because the requested order is to high |
CDune::QuadraturePoint< ct, dim > | Single evaluation point in a quadrature rule |
CDune::QuadratureRuleFactory< ctype, dim > | Factory class for creation of quadrature rules, depending on GeometryType, order and QuadratureType |
CDune::QuadratureRuleFactory< ctype, 0 > | |
CDune::QuadratureRuleFactory< ctype, 1 > | |
CDune::QuadratureRuleFactory< ctype, 2 > | |
CDune::QuadratureRuleFactory< ctype, 3 > | |
CDune::QuadratureRules< ctype, dim > | A container for all quadrature rules of dimension dim |
►CDune::RandomAccessIteratorFacade | |
CDune::GeneralVertexOrder< dim, Index_ >::iterator | Iterate over the vertex indices of some sub-entity |
CDune::Geo::ReferenceElement< Implementation > | This class provides access to geometric and topological properties of a reference element |
CDune::Geo::ReferenceElement< Geo::ReferenceElementImplementation< ctype, mydimension > > | |
CDune::Geo::ReferenceElementImplementation< ctype, dim > | |
CDune::Geo::ReferenceElementImplementation< ctype, mydimension > | |
CDune::Geo::ReferenceElements< ctype_, dim > | Class providing access to the singletons of the reference elements |
CDune::RefinementBuilder< dimension, CoordType > | |
CDune::RefinementBuilder< 1, CoordType > | |
CDune::RefinementBuilder< 3, CoordType > | |
CDune::RefinementImp::HCube::RefinementImp< dimension_, CoordType > | Refinement implementation for hypercubes |
CDune::RefinementImp::HCubeTriangulation::RefinementImp< dimension_, CoordType > | |
CDune::RefinementImp::PrismTriangulation::RefinementImp< dimension_, CoordType > | Implementation of the refinement of a prism into simplices |
CDune::RefinementImp::PyramidTriangulation::RefinementImp< dimension_, CoordType > | Implementation of the refinement of a pyramid into simplices |
CDune::RefinementImp::Simplex::RefinementImp< dimension_, CoordType > | |
CDune::RefinementIntervals | Holds the number of refined intervals per axis needed for virtual and static refinement |
►CDune::RefinementImp::HCubeTriangulation::RefinementIteratorSpecial< dimension, CoordType, codimension > | |
CDune::RefinementImp::HCubeTriangulation::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
►CDune::RefinementImp::PrismTriangulation::RefinementIteratorSpecial< dimension, CoordType, codimension > | |
CDune::RefinementImp::PrismTriangulation::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
►CDune::RefinementImp::PyramidTriangulation::RefinementIteratorSpecial< dimension, CoordType, codimension > | |
CDune::RefinementImp::PyramidTriangulation::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
►CDune::RefinementImp::Simplex::RefinementIteratorSpecial< dimension, CoordType, codimension > | |
CDune::RefinementImp::Simplex::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
CDune::RefinementImp::HCubeTriangulation::RefinementIteratorSpecial< dimension, CoordType, 0 > | |
CDune::RefinementImp::PrismTriangulation::RefinementIteratorSpecial< dimension, CoordType, 0 > | |
CDune::RefinementImp::PyramidTriangulation::RefinementIteratorSpecial< dimension, CoordType, 0 > | |
CDune::RefinementImp::Simplex::RefinementIteratorSpecial< dimension, CoordType, 0 > | |
CDune::RefinementImp::HCubeTriangulation::RefinementIteratorSpecial< dimension, CoordType, dimension > | |
CDune::RefinementImp::PrismTriangulation::RefinementIteratorSpecial< dimension, CoordType, dimension > | |
CDune::RefinementImp::PyramidTriangulation::RefinementIteratorSpecial< dimension, CoordType, dimension > | |
CDune::RefinementImp::Simplex::RefinementIteratorSpecial< dimension, CoordType, dimension > | |
►CDune::RefinementImp::HCube::RefinementSubEntityIteratorSpecial< dimension, CoordType, codimension > | SubEntityIterator base class for hypercube refinement |
CDune::RefinementImp::HCube::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
CDune::RefinementImp::HCube::RefinementSubEntityIteratorSpecial< dimension, CoordType, 0 > | |
CDune::RefinementImp::HCube::RefinementSubEntityIteratorSpecial< dimension, CoordType, dimension > | |
►CSubEntityIterator public ForwardIteratorFacade | |
CDune::RefinementImp::HCube::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
CDune::RefinementImp::HCubeTriangulation::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
CDune::RefinementImp::PrismTriangulation::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
CDune::RefinementImp::PyramidTriangulation::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
CDune::RefinementImp::Simplex::RefinementImp< dimension_, CoordType >::Codim< codimension > | |
CDune::VirtualRefinement< dimension, CoordType >::Codim< codimension > | |
►CVirtualRefinement::template SubEntityIteratorBack | |
CDune::VirtualRefinementImpSubEntityIteratorBackSpecial< topologyId, CoordType, coerceToId, dimension, 0 > | |
CDune::VirtualRefinementImpSubEntityIteratorBackSpecial< topologyId, CoordType, coerceToId, dimension, dimension > | |
CDune::TopologyFactory< Traits > | Provide a factory over the generic topologies |
CDune::TopologySingletonFactory< Factory > | A wrapper for a TopologyFactory providing singleton storage. Same usage as TopologyFactory but with empty release method an internal storage |
CDune::RefinementImp::Traits< topologyId, CoordType, coerceToId, dimension, Dummy > | Mapping from geometryType, CoordType and coerceTo to a particular Refinement implementation |
►Cstd::vector< T > | STL class |
CDune::QuadratureRule< ct, dim > | Abstract base class for quadrature rules |
►CDune::VirtualRefinement< dimension, CoordType > | VirtualRefinement base class |
CDune::VirtualRefinementImp< topologyId, CoordType, coerceToId, dimension > | |
►CDune::VirtualRefinementImpSubEntityIteratorBackSpecial< topologyId, CoordType, coerceToId, dimension, codimension > | |
CDune::VirtualRefinementImp< topologyId, CoordType, coerceToId, dimension >::SubEntityIteratorBack< codimension > | |
►CDune::VirtualRefinementSubEntityIteratorBackSpecial< dimension, CoordType, codimension > | |
CDune::VirtualRefinement< dimension, CoordType >::SubEntityIteratorBack< dimension, CoordType > | |
CDune::VirtualRefinementSubEntityIteratorBackSpecial< dimension, CoordType, 0 > | |
CDune::VirtualRefinementSubEntityIteratorBackSpecial< dimension, CoordType, dimension > | |
►CDune::VirtualRefinementSubEntityIteratorSpecial< dimension, CoordType, codimension > | |
CDune::VirtualRefinement< dimension, CoordType >::Codim< codimension > | |
CDune::VirtualRefinementSubEntityIteratorSpecial< dimension, CoordType, 0 > | |
CDune::VirtualRefinementSubEntityIteratorSpecial< dimension, CoordType, dimension > | |