Package org.dom4j.rule
Class Rule
- java.lang.Object
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- org.dom4j.rule.Rule
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- All Implemented Interfaces:
Comparable<Rule>
public class Rule extends Object implements Comparable<Rule>
Rule
matches against DOM4J Node so that some action can be performed such as in the XSLT processing model.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description int
compareTo(Rule that)
Compares two rules in XSLT processing model order assuming that the modes are equal.boolean
equals(Object that)
Action
getAction()
Getter for property action.int
getAppearenceCount()
Getter for property appearenceCount.int
getImportPrecedence()
Getter for property importPrecedence.String
getMatchesNodeName()
For patterns which only match an ATTRIBUTE_NODE or an ELEMENT_NODE then this pattern may return the name of the element or attribute it matches.short
getMatchType()
DOCUMENT ME!String
getMode()
Getter for property mode.Pattern
getPattern()
Getter for property pattern.double
getPriority()
Getter for property priority.Rule[]
getUnionRules()
If this rule contains a union pattern then this method should return an array of Rules which describe the union rule, which should contain more than one rule.int
hashCode()
boolean
matches(Node node)
DOCUMENT ME!void
setAction(Action action)
Setter for property action.void
setAppearenceCount(int appearenceCount)
Setter for property appearenceCount.void
setImportPrecedence(int importPrecedence)
Setter for property importPrecedence.void
setMode(String mode)
Setter for property mode.void
setPattern(Pattern pattern)
Setter for property pattern.void
setPriority(double priority)
Setter for property priority.String
toString()
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Constructor Detail
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Rule
public Rule()
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Rule
public Rule(Pattern pattern)
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Method Detail
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compareTo
public int compareTo(Rule that)
Compares two rules in XSLT processing model order assuming that the modes are equal.- Specified by:
compareTo
in interfaceComparable<Rule>
- Parameters:
that
- DOCUMENT ME!- Returns:
- DOCUMENT ME!
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matches
public final boolean matches(Node node)
DOCUMENT ME!- Parameters:
node
- DOCUMENT ME!- Returns:
- true if the pattern matches the given DOM4J node.
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getUnionRules
public Rule[] getUnionRules()
If this rule contains a union pattern then this method should return an array of Rules which describe the union rule, which should contain more than one rule. Otherwise this method should return null.- Returns:
- an array of the rules which make up this union rule or null if this rule is not a union rule
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getMatchType
public final short getMatchType()
DOCUMENT ME!- Returns:
- the type of node the pattern matches which by default should return ANY_NODE if it can match any kind of node.
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getMatchesNodeName
public final String getMatchesNodeName()
For patterns which only match an ATTRIBUTE_NODE or an ELEMENT_NODE then this pattern may return the name of the element or attribute it matches. This allows a more efficient rule matching algorithm to be performed, rather than a brute force approach of evaluating every pattern for a given Node.- Returns:
- the name of the element or attribute this pattern matches or null if this pattern matches any or more than one name.
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getMode
public String getMode()
Getter for property mode.- Returns:
- Value of property mode.
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setMode
public void setMode(String mode)
Setter for property mode.- Parameters:
mode
- New value of property mode.
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getImportPrecedence
public int getImportPrecedence()
Getter for property importPrecedence.- Returns:
- Value of property importPrecedence.
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setImportPrecedence
public void setImportPrecedence(int importPrecedence)
Setter for property importPrecedence.- Parameters:
importPrecedence
- New value of property importPrecedence.
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getPriority
public double getPriority()
Getter for property priority.- Returns:
- Value of property priority.
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setPriority
public void setPriority(double priority)
Setter for property priority.- Parameters:
priority
- New value of property priority.
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getAppearenceCount
public int getAppearenceCount()
Getter for property appearenceCount.- Returns:
- Value of property appearenceCount.
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setAppearenceCount
public void setAppearenceCount(int appearenceCount)
Setter for property appearenceCount.- Parameters:
appearenceCount
- New value of property appearenceCount.
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getPattern
public Pattern getPattern()
Getter for property pattern.- Returns:
- Value of property pattern.
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setPattern
public void setPattern(Pattern pattern)
Setter for property pattern.- Parameters:
pattern
- New value of property pattern.
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getAction
public Action getAction()
Getter for property action.- Returns:
- Value of property action.
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setAction
public void setAction(Action action)
Setter for property action.- Parameters:
action
- New value of property action.
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