Structure defining the window's creation settings. More...
#include <Window.h>
Public Attributes | |
unsigned int | depthBits |
Bits of the depth buffer. More... | |
unsigned int | stencilBits |
Bits of the stencil buffer. More... | |
unsigned int | antialiasingLevel |
Level of antialiasing. More... | |
unsigned int | majorVersion |
Major number of the context version to create. More... | |
unsigned int | minorVersion |
Minor number of the context version to create. More... | |
sfUint32 | attributeFlags |
The attribute flags to create the context with. More... | |
sfBool | sRgbCapable |
Whether the context framebuffer is sRGB capable. More... | |
Structure defining the window's creation settings.
Definition at line 70 of file Window/Window.h.
unsigned int sfContextSettings::antialiasingLevel |
Level of antialiasing.
Definition at line 74 of file Window/Window.h.
sfUint32 sfContextSettings::attributeFlags |
The attribute flags to create the context with.
Definition at line 77 of file Window/Window.h.
unsigned int sfContextSettings::depthBits |
Bits of the depth buffer.
Definition at line 72 of file Window/Window.h.
unsigned int sfContextSettings::majorVersion |
Major number of the context version to create.
Definition at line 75 of file Window/Window.h.
unsigned int sfContextSettings::minorVersion |
Minor number of the context version to create.
Definition at line 76 of file Window/Window.h.
sfBool sfContextSettings::sRgbCapable |
Whether the context framebuffer is sRGB capable.
Definition at line 78 of file Window/Window.h.
unsigned int sfContextSettings::stencilBits |
Bits of the stencil buffer.
Definition at line 73 of file Window/Window.h.