Window.h
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_SFML_WINDOW_H
26 #define SFML_SFML_WINDOW_H
27 
29 // Headers
31 
32 #include <SFML/System.h>
33 #include <SFML/Window/Clipboard.h>
34 #include <SFML/Window/Context.h>
35 #include <SFML/Window/Cursor.h>
36 #include <SFML/Window/Event.h>
37 #include <SFML/Window/Joystick.h>
38 #include <SFML/Window/JoystickIdentification.h>
39 #include <SFML/Window/Keyboard.h>
40 #include <SFML/Window/Mouse.h>
41 #include <SFML/Window/Sensor.h>
42 #include <SFML/Window/Touch.h>
43 #include <SFML/Window/VideoMode.h>
44 #include <SFML/Window/Window.h>
45 
46 
47 #endif // SFML_SFML_WINDOW_H