Joystick.h
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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24 
25 #ifndef SFML_JOYSTICK_H
26 #define SFML_JOYSTICK_H
27 
29 // Headers
31 #include <SFML/Window/Export.h>
32 #include <SFML/Window/JoystickIdentification.h>
33 
34 
39 enum
40 {
41  sfJoystickCount = 8,
42  sfJoystickButtonCount = 32,
43  sfJoystickAxisCount = 8
44 };
45 
46 
51 typedef enum
52 {
53  sfJoystickX,
54  sfJoystickY,
55  sfJoystickZ,
56  sfJoystickR,
57  sfJoystickU,
58  sfJoystickV,
59  sfJoystickPovX,
60  sfJoystickPovY
61 } sfJoystickAxis;
62 
63 
72 CSFML_WINDOW_API sfBool sfJoystick_isConnected(unsigned int joystick);
73 
84 CSFML_WINDOW_API unsigned int sfJoystick_getButtonCount(unsigned int joystick);
85 
97 CSFML_WINDOW_API sfBool sfJoystick_hasAxis(unsigned int joystick, sfJoystickAxis axis);
98 
110 CSFML_WINDOW_API sfBool sfJoystick_isButtonPressed(unsigned int joystick, unsigned int button);
111 
123 CSFML_WINDOW_API float sfJoystick_getAxisPosition(unsigned int joystick, sfJoystickAxis axis);
124 
136 CSFML_WINDOW_API sfJoystickIdentification sfJoystick_getIdentification(unsigned int joystick);
137 
147 CSFML_WINDOW_API void sfJoystick_update(void);
148 
149 
150 #endif // SFML_JOYSTICK_H
sfJoystickIdentification
sfJoystickIdentification holds a joystick's identification
Definition: JoystickIdentification.h:38