25 #ifndef SFML_GRAPHICS_H
26 #define SFML_GRAPHICS_H
32 #include <SFML/Window.h>
33 #include <SFML/Graphics/BlendMode.h>
34 #include <SFML/Graphics/CircleShape.h>
35 #include <SFML/Graphics/Color.h>
36 #include <SFML/Graphics/ConvexShape.h>
37 #include <SFML/Graphics/Font.h>
38 #include <SFML/Graphics/FontInfo.h>
39 #include <SFML/Graphics/Glyph.h>
40 #include <SFML/Graphics/Image.h>
41 #include <SFML/Graphics/PrimitiveType.h>
42 #include <SFML/Graphics/Rect.h>
43 #include <SFML/Graphics/RectangleShape.h>
44 #include <SFML/Graphics/RenderStates.h>
45 #include <SFML/Graphics/RenderTexture.h>
46 #include <SFML/Graphics/RenderWindow.h>
47 #include <SFML/Graphics/Shader.h>
48 #include <SFML/Graphics/Shape.h>
49 #include <SFML/Graphics/Sprite.h>
50 #include <SFML/Graphics/Text.h>
51 #include <SFML/Graphics/Texture.h>
52 #include <SFML/Graphics/Transform.h>
53 #include <SFML/Graphics/Transformable.h>
54 #include <SFML/Graphics/Vertex.h>
55 #include <SFML/Graphics/VertexArray.h>
56 #include <SFML/Graphics/VertexBuffer.h>
57 #include <SFML/Graphics/View.h>
60 #endif // SFML_GRAPHICS_H