Colt 1.2.0

Uses of Class
cern.colt.matrix.ObjectMatrix3D

Packages that use ObjectMatrix3D
cern.colt.matrix Matrix interfaces and factories; efficient and flexible dense and sparse 1, 2, 3 and d-dimensional matrices holding objects or primitive data types such as int, double, etc; Templated, fixed sized (not dynamically resizable); Also known as multi-dimensional arrays or Data Cubes
cern.colt.matrix.impl Matrix implementations; You normally need not look at this package, because all concrete classes implement the abstract interfaces of cern.colt.matrix, without subsetting or supersetting
cern.colt.matrix.objectalgo Object matrix algorithms such as print formatting, sorting, partitioning and statistics. 
 

Uses of ObjectMatrix3D in cern.colt.matrix
 

Methods in cern.colt.matrix that return ObjectMatrix3D
 ObjectMatrix3D ObjectMatrix3D.assign(Object[][][] values)
          Sets all cells to the state specified by values.
 ObjectMatrix3D ObjectMatrix3D.assign(ObjectFunction function)
          Assigns the result of a function to each cell; x[slice,row,col] = function(x[slice,row,col]).
 ObjectMatrix3D ObjectMatrix3D.assign(ObjectMatrix3D other)
          Replaces all cell values of the receiver with the values of another matrix.
 ObjectMatrix3D ObjectMatrix3D.assign(ObjectMatrix3D y, ObjectObjectFunction function)
          Assigns the result of a function to each cell; x[row,col] = function(x[row,col],y[row,col]).
 ObjectMatrix3D ObjectMatrix3D.assign(Object value)
          Sets all cells to the state specified by value.
 ObjectMatrix3D ObjectMatrix3D.copy()
          Constructs and returns a deep copy of the receiver.
 ObjectMatrix3D ObjectMatrix3D.like()
          Construct and returns a new empty matrix of the same dynamic type as the receiver, having the same number of slices, rows and columns.
abstract  ObjectMatrix3D ObjectMatrix3D.like(int slices, int rows, int columns)
          Construct and returns a new empty matrix of the same dynamic type as the receiver, having the specified number of slices, rows and columns.
 ObjectMatrix3D ObjectMatrix3D.viewColumnFlip()
          Constructs and returns a new flip view along the column axis.
 ObjectMatrix3D ObjectMatrix3D.viewDice(int axis0, int axis1, int axis2)
          Constructs and returns a new dice view; Swaps dimensions (axes); Example: 3 x 4 x 5 matrix --> 4 x 3 x 5 matrix.
 ObjectMatrix3D ObjectMatrix3D.viewPart(int slice, int row, int column, int depth, int height, int width)
          Constructs and returns a new sub-range view that is a depth x height x width sub matrix starting at [slice,row,column]; Equivalent to view().part(slice,row,column,depth,height,width); Provided for convenience only.
 ObjectMatrix3D ObjectMatrix3D.viewRowFlip()
          Constructs and returns a new flip view along the row axis.
 ObjectMatrix3D ObjectMatrix3D.viewSelection(int[] sliceIndexes, int[] rowIndexes, int[] columnIndexes)
          Constructs and returns a new selection view that is a matrix holding the indicated cells.
 ObjectMatrix3D ObjectMatrix3D.viewSelection(ObjectMatrix2DProcedure condition)
          Constructs and returns a new selection view that is a matrix holding all slices matching the given condition.
 ObjectMatrix3D ObjectMatrix3D.viewSliceFlip()
          Constructs and returns a new flip view along the slice axis.
 ObjectMatrix3D ObjectMatrix3D.viewSorted(int row, int column)
          Sorts the matrix slices into ascending order, according to the natural ordering of the matrix values in the given [row,column] position.
 ObjectMatrix3D ObjectMatrix3D.viewStrides(int sliceStride, int rowStride, int columnStride)
          Constructs and returns a new stride view which is a sub matrix consisting of every i-th cell.
 ObjectMatrix3D ObjectFactory3D.make(Object[][][] values)
          Constructs a matrix with the given cell values.
 ObjectMatrix3D ObjectFactory3D.make(int slices, int rows, int columns)
          Constructs a matrix with the given shape, each cell initialized with zero.
 ObjectMatrix3D ObjectFactory3D.make(int slices, int rows, int columns, Object initialValue)
          Constructs a matrix with the given shape, each cell initialized with the given value.
 

Methods in cern.colt.matrix with parameters of type ObjectMatrix3D
 boolean ObjectMatrix3DProcedure.apply(ObjectMatrix3D element)
          Applies a procedure to an argument.
 Object ObjectMatrix3D.aggregate(ObjectMatrix3D other, ObjectObjectFunction aggr, ObjectObjectFunction f)
          Applies a function to each corresponding cell of two matrices and aggregates the results.
 ObjectMatrix3D ObjectMatrix3D.assign(ObjectMatrix3D other)
          Replaces all cell values of the receiver with the values of another matrix.
 ObjectMatrix3D ObjectMatrix3D.assign(ObjectMatrix3D y, ObjectObjectFunction function)
          Assigns the result of a function to each cell; x[row,col] = function(x[row,col],y[row,col]).
 

Uses of ObjectMatrix3D in cern.colt.matrix.impl
 

Subclasses of ObjectMatrix3D in cern.colt.matrix.impl
 class DenseObjectMatrix3D
          Dense 3-d matrix holding Object elements.
 class SparseObjectMatrix3D
          Sparse hashed 3-d matrix holding Object elements.
 

Methods in cern.colt.matrix.impl that return ObjectMatrix3D
 ObjectMatrix3D SparseObjectMatrix3D.like(int slices, int rows, int columns)
          Construct and returns a new empty matrix of the same dynamic type as the receiver, having the specified number of slices, rows and columns.
 ObjectMatrix3D DenseObjectMatrix3D.assign(Object[][][] values)
          Sets all cells to the state specified by values.
 ObjectMatrix3D DenseObjectMatrix3D.assign(ObjectMatrix3D source)
          Replaces all cell values of the receiver with the values of another matrix.
 ObjectMatrix3D DenseObjectMatrix3D.like(int slices, int rows, int columns)
          Construct and returns a new empty matrix of the same dynamic type as the receiver, having the specified number of slices, rows and columns.
 

Methods in cern.colt.matrix.impl with parameters of type ObjectMatrix3D
 ObjectMatrix3D DenseObjectMatrix3D.assign(ObjectMatrix3D source)
          Replaces all cell values of the receiver with the values of another matrix.
 

Uses of ObjectMatrix3D in cern.colt.matrix.objectalgo
 

Methods in cern.colt.matrix.objectalgo that return ObjectMatrix3D
 ObjectMatrix3D Sorting.sort(ObjectMatrix3D matrix, int row, int column)
          Sorts the matrix slices into ascending order, according to the natural ordering of the matrix values in the given [row,column] position.
 ObjectMatrix3D Sorting.sort(ObjectMatrix3D matrix, ObjectMatrix2DComparator c)
          Sorts the matrix slices according to the order induced by the specified comparator.
 

Methods in cern.colt.matrix.objectalgo with parameters of type ObjectMatrix3D
 ObjectMatrix3D Sorting.sort(ObjectMatrix3D matrix, int row, int column)
          Sorts the matrix slices into ascending order, according to the natural ordering of the matrix values in the given [row,column] position.
 ObjectMatrix3D Sorting.sort(ObjectMatrix3D matrix, ObjectMatrix2DComparator c)
          Sorts the matrix slices according to the order induced by the specified comparator.
 String Formatter.toSourceCode(ObjectMatrix3D matrix)
          Returns a string s such that Object[] m = s is a legal Java statement.
 String Formatter.toString(ObjectMatrix3D matrix)
          Returns a string representation of the given matrix.
 String Formatter.toTitleString(ObjectMatrix3D matrix, String[] sliceNames, String[] rowNames, String[] columnNames, String sliceAxisName, String rowAxisName, String columnAxisName, String title)
          Returns a string representation of the given matrix with axis as well as rows and columns labeled.
 


Colt 1.2.0

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