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Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions | Static Protected Member Functions | List of all members
SoVertexProperty Class Reference

The SoVertexProperty class collects the functionality of various appearance nodes.Instead of reading data from the current state stack of the scenegraph traversal, nodes inheriting SoVertexShape can be set up with an SoVertexProperty node in the SoVertexShape::vertexProperty field. Coordinates, normals, texture coordinates and material / color information will then be fetched from the vertexshape's SoVertexProperty node instead of from the state stack. More...

#include <Inventor/nodes/SoVertexProperty.h>

Inheritance diagram for SoVertexProperty:
SoNode SoFieldContainer SoBase

Public Types

enum  Binding {
  OVERALL = 2, PER_PART, PER_PART_INDEXED, PER_FACE,
  PER_FACE_INDEXED, PER_VERTEX, PER_VERTEX_INDEXED
}
 
- Public Types inherited from SoNode
enum  NodeType {
  INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004,
  INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040,
  COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400,
  COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
  COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000
}
 

Public Member Functions

virtual SoType getTypeId (void) const
 Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. More...
 
 SoVertexProperty (void)
 
virtual void doAction (SoAction *action)
 
virtual void GLRender (SoGLRenderAction *action)
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void callback (SoCallbackAction *action)
 
virtual void pick (SoPickAction *action)
 
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
 
- Public Member Functions inherited from SoNode
void setOverride (const SbBool state)
 
SbBool isOverride (void) const
 
void setNodeType (const NodeType type)
 
NodeType getNodeType (void) const
 
virtual SoNodecopy (SbBool copyconnections=FALSE) const
 
virtual SbBool affectsState (void) const
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void handleEvent (SoHandleEventAction *action)
 
virtual void rayPick (SoRayPickAction *action)
 
virtual void search (SoSearchAction *action)
 
virtual void write (SoWriteAction *action)
 
virtual void audioRender (SoAudioRenderAction *action)
 
virtual void grabEventsSetup (void)
 
virtual void grabEventsCleanup (void)
 
virtual void startNotify (void)
 
uint32_t getNodeId (void) const
 
virtual SoChildListgetChildren (void) const
 
virtual void writeInstance (SoOutput *out)
 
virtual SoNodeaddToCopyDict (void) const
 
virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
 
virtual SoFieldContainercopyThroughConnection (void) const
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)
 
SbBool hasDefaultValues (void) const
 
SbBool fieldsAreEqual (const SoFieldContainer *container) const
 
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
 
SbBool set (const char *const fielddata)
 
void get (SbString &fielddata)
 
virtual int getFields (SoFieldList &l) const
 
virtual int getAllFields (SoFieldList &l) const
 
virtual SoFieldgetField (const SbName &name) const
 
virtual SoFieldgetEventIn (const SbName &name) const
 
virtual SoFieldgetEventOut (const SbName &name) const
 
SbBool getFieldName (const SoField *const field, SbName &name) const
 
SbBool enableNotify (const SbBool flag)
 
SbBool isNotifyEnabled (void) const
 
SbBool set (const char *fielddata, SoInput *input)
 
void get (SbString &fielddata, SoOutput *out)
 
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
 
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
 
SbBool getIsBuiltIn (void) const
 
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
 
void setUserData (void *userdata) const
 
void * getUserData (void) const
 
- Public Member Functions inherited from SoBase
void ref (void) const
 
void unref (void) const
 
void unrefNoDelete (void) const
 
int32_t getRefCount (void) const
 
void touch (void)
 
SbBool isOfType (SoType type) const
 Returns TRUE if the type of this object is either of the same type or inherited from type. More...
 
virtual SbName getName (void) const
 
virtual void setName (const SbName &newname)
 
void addAuditor (void *const auditor, const SoNotRec::Type type)
 
void removeAuditor (void *const auditor, const SoNotRec::Type type)
 
const SoAuditorListgetAuditors (void) const
 
SbBool shouldWrite (void)
 
void assertAlive (void) const
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)
 
static SoType getClassTypeId (void)
 
static SoNodegetByName (const SbName &name)
 
static int getByName (const SbName &name, SoNodeList &l)
 
static void initClass (void)
 
static void initClasses (void)
 
static uint32_t getNextNodeId (void)
 
static int getActionMethodIndex (const SoType type)
 
static void getBoundingBoxS (SoAction *action, SoNode *node)
 
static void GLRenderS (SoAction *action, SoNode *node)
 
static void callbackS (SoAction *action, SoNode *node)
 
static void getMatrixS (SoAction *action, SoNode *node)
 
static void handleEventS (SoAction *action, SoNode *node)
 
static void pickS (SoAction *action, SoNode *node)
 
static void rayPickS (SoAction *action, SoNode *node)
 
static void searchS (SoAction *action, SoNode *node)
 
static void writeS (SoAction *action, SoNode *node)
 
static void audioRenderS (SoAction *action, SoNode *node)
 
static void getPrimitiveCountS (SoAction *action, SoNode *node)
 
- Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)
 
static SoType getClassTypeId (void)
 
static void cleanupClass (void)
 
static void initCopyDict (void)
 
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, const SbBool copyconnections)
 
static void copyDone (void)
 
- Static Public Member Functions inherited from SoBase
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static void addName (SoBase *const base, const char *const name)
 
static void removeName (SoBase *const base, const char *const name)
 
static void incrementCurrentWriteCounter (void)
 
static void decrementCurrentWriteCounter (void)
 
static SoBasegetNamedBase (const SbName &name, SoType type)
 
static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
 
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
 
static void setInstancePrefix (const SbString &c)
 
static void setTraceRefs (SbBool trace)
 
static SbBool getTraceRefs (void)
 
static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
 
static SbBool readRoute (SoInput *input)
 

Public Attributes

SoMFVec3f vertex
 
SoMFVec2f texCoord
 
SoMFVec3f texCoord3
 
SoMFVec3f normal
 
SoSFEnum normalBinding
 
SoMFUInt32 orderedRGBA
 
SoSFEnum materialBinding
 
SoMFInt32 textureUnit
 

Protected Member Functions

virtual const SoFieldDatagetFieldData (void) const
 
virtual ~SoVertexProperty ()
 
virtual void notify (SoNotList *list)
 
- Protected Member Functions inherited from SoNode
 SoNode (void)
 
virtual ~SoNode ()
 
virtual SbBool readInstance (SoInput *in, unsigned short flags)
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
 
virtual ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase (void)
 
virtual ~SoBase ()
 
virtual void destroy (void)
 
SbBool hasMultipleWriteRefs (void) const
 
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
 
void writeFooter (SoOutput *out) const
 
virtual const char * getFileFormatName (void) const
 
virtual SoNotRec createNotRec (void)
 

Static Protected Member Functions

static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
 
static void setNextActionMethodIndex (int index)
 
static int getNextActionMethodIndex (void)
 
static void incNextActionMethodIndex (void)
 
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
 
static void staticDataLock (void)
 
static void staticDataUnlock (void)
 

Additional Inherited Members

- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
 
- Protected Attributes inherited from SoNode
uint32_t uniqueId
 
- Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
 
- Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1
 
static int nextActionMethodIndex = 0
 

Detailed Description

The SoVertexProperty class collects the functionality of various appearance nodes.

Instead of reading data from the current state stack of the scenegraph traversal, nodes inheriting SoVertexShape can be set up with an SoVertexProperty node in the SoVertexShape::vertexProperty field. Coordinates, normals, texture coordinates and material / color information will then be fetched from the vertexshape's SoVertexProperty node instead of from the state stack.

The SoVertexProperty node provides fields for duplicating the functionality of all these other Inventor node types: SoCoordinate3, SoTextureCoordinate2, SoTextureCoordinate3, SoNormal, SoPackedColor, SoMaterialBinding and SoNormalBinding.

The SoVertexProperty node was introduced fairly late in the design of the Inventor API by SGI. The idea behind it was to provide a means to specify the necessary data for vertexshape-derived nodes which would be more efficient to work with than fetching the data from the traversal state stack.

In practice, the effect is not at all very noticable. Since the use of SoVertexProperty nodes in the SoVertexShape::vertexProperty field somewhat breaks with the basic design of the Open Inventor API (the SoVertexProperty data is not pushed to the traversal state stack), you might be better off design-wise by using the usual mechanisms, ie by setting up the individual nodes SoVertexProperty "collects".

One of the drawbacks will for instance be that it's not possible to share parts of the SoVertexProperty node between several shapes, which is something that can easily be done when setting up individual state-changing nodes in the scenegraph.

FILE FORMAT/DEFAULTS:

VertexProperty {
vertex [ ]
normal [ ]
normalBinding PER_VERTEX_INDEXED
}
Since
Inventor 2.1
See also
SoVertexShape
SoCoordinate3, SoTextureCoordinate2, SoTextureCoordinate3, SoNormal
SoPackedColor
SoMaterialBinding, SoNormalBinding

Member Enumeration Documentation

The binding types available for our SoVertexProperty::normalBinding and SoVertexProperty::materialBinding fields.

For a detailed explanation of each of the enumeration value binding types, see the documentation of the SoMaterialBinding node.

Constructor & Destructor Documentation

SoVertexProperty::SoVertexProperty ( void  )

Constructor.

SoVertexProperty::~SoVertexProperty ( )
protectedvirtual

Destructor.

Member Function Documentation

SoType SoVertexProperty::getTypeId ( void  ) const
virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example:

void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Implements SoBase.

const SoFieldData * SoVertexProperty::getFieldData ( void  ) const
protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoFieldContainer.

void SoVertexProperty::doAction ( SoAction action)
virtual

This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

void SoVertexProperty::GLRender ( SoGLRenderAction action)
virtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

void SoVertexProperty::getBoundingBox ( SoGetBoundingBoxAction action)
virtual

Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.

Reimplemented from SoNode.

void SoVertexProperty::callback ( SoCallbackAction action)
virtual

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

void SoVertexProperty::pick ( SoPickAction action)
virtual

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

void SoVertexProperty::getPrimitiveCount ( SoGetPrimitiveCountAction action)
virtual

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.

Reimplemented from SoNode.

void SoVertexProperty::notify ( SoNotList l)
protectedvirtual

Notifies all auditors for this instance when changes are made.

Reimplemented from SoNode.

Member Data Documentation

SoMFVec3f SoVertexProperty::vertex

This field sets up vertex coordinates in the same manner as SoCoordinate3::point.

By default the field contains no coordinates.

See also
SoCoordinate3
SoMFVec2f SoVertexProperty::texCoord

Same functionality as SoTextureCoordinate2::point. By default the field contains no coordinates.

See also
SoTextureCoordinate2
SoMFVec3f SoVertexProperty::texCoord3

Same functionality as SoTextureCoordinate3::point. By default the field contains no coordinates.

See also
SoTextureCoordinate3
Since
Coin 2.0
TGS Inventor 2.6
SoMFVec3f SoVertexProperty::normal

This field defines a set of normal vectors in the same manner as SoNormal::vector. By default the field contains no vectors.

See also
SoNormal
SoSFEnum SoVertexProperty::normalBinding

Defines how to bind the normals specified in the SoVertexProperty::normal set to the parts of the "owner" shape. Must be one of the values in the SoVertexProperty::Binding enum.

Default value of the field is SoVertexProperty::PER_VERTEX_INDEXED.

See also
SoNormalBinding
SoMFUInt32 SoVertexProperty::orderedRGBA

A set of "packed" 32-bit diffusecolor plus transparency values. Works in the same manner as the SoPackedColor::orderedRGBA field.

By default the field has no data.

See also
SoPackedColor
SoSFEnum SoVertexProperty::materialBinding

Defines how to bind the colorvalues specified in the SoVertexProperty::orderedRGBA set to the parts of the "owner" shape. Must be one of the values in the SoVertexProperty::Binding enum.

Default value of the field is SoVertexProperty::OVERALL.

See also
SoMaterialBinding
SoMFInt32 SoVertexProperty::textureUnit

The texture unit(s) for the texture coordinates. By default this field contains one value, 0, and texture coordinates are then sent to texture unit 0. It's possible to supply multiple values in this field, and the texture coordinates in texCoord or texCoord3 will then be split into those units. The first totalnum/numunits coordinates will be sent to the first unit specified, the next totalnum/numunits coordinates will be sent to the second unit in this field, etc.

See also
SoTextureCoordinate2, SoTextureUnit
Since
Coin 4.0

The documentation for this class was generated from the following files:

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