The SoShapeStyleElement class is yet to be documented.FIXME: write doc.
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#include <Inventor/elements/SoShapeStyleElement.h>
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enum | Flags {
LIGHTING = 0x00000100,
TEXENABLED = 0x00000200,
TEXFUNC = 0x00000400,
BBOXCMPLX = 0x00000800,
INVISIBLE = 0x00001000,
ABORTCB = 0x00002000,
OVERRIDE = 0x00004000,
TEX3ENABLED = 0x00008000,
BIGIMAGE = 0x00010000,
BUMPMAP = 0x00020000,
VERTEXARRAY = 0x00040000,
TRANSP_TEXTURE = 0x00080000,
TRANSP_MATERIAL = 0x00100000,
TRANSP_SORTED_TRIANGLES = 0x00200000,
SHADOWMAP = 0x00400000,
SHADOWS = 0x00800000
} |
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static SoType | getClassTypeId (void) |
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static int | getClassStackIndex (void) |
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static void * | createInstance (void) |
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static void | initClass (void) |
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static const SoShapeStyleElement * | get (SoState *const state) |
| FIXME: write doc.
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static void | setDrawStyle (SoState *const state, const int32_t value) |
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static void | setComplexityType (SoState *const state, const int32_t value) |
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static void | setTransparencyType (SoState *const state, const int32_t value) |
| FIXME: write doc.
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static void | setTextureEnabled (SoState *const state, const SbBool value) |
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static void | setTexture3Enabled (SoState *const state, const SbBool value) |
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static void | setTextureFunction (SoState *const state, const SbBool value) |
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static void | setLightModel (SoState *const state, const int32_t value) |
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static void | setOverrides (SoState *const state, const SbBool value) |
| FIXME: write doc.
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static SbBool | isScreenDoor (SoState *const state) |
| FIXME: write doc.
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static int | getTransparencyType (SoState *const state) |
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static void | setBumpmapEnabled (SoState *state, const SbBool value) |
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static void | setBigImageEnabled (SoState *state, const SbBool value) |
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static void | setVertexArrayRendering (SoState *state, const SbBool value) |
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static void | setTransparentMaterial (SoState *state, const SbBool value) |
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static void | setTransparentTexture (SoState *state, const SbBool value) |
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static void | setShadowMapRendering (SoState *state, const SbBool value) |
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static void | setShadowsRendering (SoState *state, const SbBool value) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static int | getClassStackIndex (void) |
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static void | initElements (void) |
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static int | getNumStackIndices (void) |
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static SoType | getIdFromStackIndex (const int stackIndex) |
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The SoShapeStyleElement class is yet to be documented.
FIXME: write doc.
SoShapeStyleElement::~SoShapeStyleElement |
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protectedvirtual |
void * SoShapeStyleElement::createInstance |
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void |
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static |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoShapeStyleElement::initClass |
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void |
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unsigned int SoShapeStyleElement::getFlags |
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void |
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const |
Returns the state flags. Used internally to optimize rendering.
\ since Coin 2.4
SbBool SoShapeStyleElement::mightNotRender |
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void |
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const |
SbBool SoShapeStyleElement::needNormals |
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void |
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const |
SbBool SoShapeStyleElement::needTexCoords |
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void |
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const |
int SoShapeStyleElement::getRenderCaseMask |
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void |
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const |
void SoShapeStyleElement::setTexture3Enabled |
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SoState *const |
state, |
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const SbBool |
value |
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static |
FIXME: write doc.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
- Since
- Coin 2.0
int SoShapeStyleElement::getTransparencyType |
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SoState *const |
state | ) |
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static |
Returns the current transparency type.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
- Since
- Coin 2.0
SbBool SoShapeStyleElement::isTextureFunction |
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void |
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const |
Returns if texture function is currently enabled.
void SoShapeStyleElement::setBumpmapEnabled |
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SoState * |
state, |
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const SbBool |
value |
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static |
Sets bumpmap enabled.
- Since
- Coin 2.4
void SoShapeStyleElement::setBigImageEnabled |
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SoState * |
state, |
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const SbBool |
value |
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static |
Sets bigimage enabled.
- Since
- Coin 2.4
void SoShapeStyleElement::setVertexArrayRendering |
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SoState * |
state, |
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const SbBool |
value |
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) |
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static |
Sets if vertex array rendering might be used.
- Since
- Coin 2.4
void SoShapeStyleElement::setTransparentMaterial |
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SoState * |
state, |
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const SbBool |
value |
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) |
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static |
Sets material transparency.
- Since
- Coin 2.4
void SoShapeStyleElement::setTransparentTexture |
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SoState * |
state, |
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const SbBool |
value |
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static |
Sets texture transparency.
- Since
- Coin 2.4
void SoShapeStyleElement::setShadowMapRendering |
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SoState * |
state, |
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const SbBool |
value |
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static |
Sets whether we are rendering to a shadow (depth) map or not.
- Since
- Coin 2.5
void SoShapeStyleElement::setShadowsRendering |
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SoState * |
state, |
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const SbBool |
value |
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static |
Sets whether we are rendering with shadows or not.
- Since
- Coin 2.5
The documentation for this class was generated from the following files: