http://www.coin3d.org/ http://www.kongsberg.com/kogt/ |
Public Types | |
enum | Arrays { NORMAL = 0x01, TEXCOORD = 0x02, COLOR = 0x04, ALL = (NORMAL|TEXCOORD|COLOR) } |
Public Member Functions | |
SoPrimitiveVertexCache (SoState *state) | |
virtual | ~SoPrimitiveVertexCache () |
virtual SbBool | isValid (const SoState *state) const |
void | close (SoState *state) |
void | renderTriangles (SoState *state, const int arrays=ALL) const |
void | renderLines (SoState *state, const int arrays=ALL) const |
void | renderPoints (SoState *state, const int array=ALL) const |
void | addTriangle (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const int *pointdetailidx=NULL) |
void | addLine (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1) |
void | addPoint (const SoPrimitiveVertex *v) |
int | getNumVertices (void) const |
const SbVec3f * | getVertexArray (void) const |
const SbVec3f * | getNormalArray (void) const |
const SbVec4f * | getTexCoordArray (void) const |
const SbVec2f * | getBumpCoordArray (void) const |
const uint8_t * | getColorArray (void) const |
int | getNumTriangleIndices (void) const |
const GLint * | getTriangleIndices (void) const |
int32_t | getTriangleIndex (const int idx) const |
SbBool | colorPerVertex (void) const |
const SbVec4f * | getMultiTextureCoordinateArray (const int unit) const |
int | getNumLineIndices (void) const |
const GLint * | getLineIndices (void) const |
int | getNumPointIndices (void) const |
const GLint * | getPointIndices (void) const |
void | fit (void) |
void | depthSortTriangles (SoState *state) |
Public Member Functions inherited from SoCache | |
SoCache (SoState *const state) | |
void | ref (void) |
void | unref (SoState *state=NULL) |
void | addElement (const SoElement *const elem) |
virtual void | addCacheDependency (const SoState *state, SoCache *cache) |
const SoElement * | getInvalidElement (const SoState *const state) const |
void | invalidate (void) |
Additional Inherited Members | |
Protected Member Functions inherited from SoCache | |
virtual void | destroy (SoState *state) |
virtual | ~SoCache () |
The SoPrimitiveVertexClass is used to cache generated triangles.
SoPrimitiveVertexCache::SoPrimitiveVertexCache | ( | SoState * | state | ) |
Constructor.
|
virtual |
Destructor.
|
virtual |
Return TRUE if this cache is valid, FALSE otherwise.
Reimplemented from SoCache.
void SoPrimitiveVertexCache::close | ( | SoState * | state | ) |
Closes the cache after it's created. Takes care of SoGLLazyElement synchronization.
Copyright © by Kongsberg Oil & Gas Technologies. All rights reserved.
Generated for Coin by Doxygen