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Public Member Functions | Static Public Member Functions | Protected Member Functions | List of all members
SoPointSizeElement Class Reference

The SoPointSizeElement changes the pointsize setting of the render state.Requests from the scenegraph to change the pointsize when rendering point primitives will be made through this element. More...

#include <Inventor/elements/SoPointSizeElement.h>

Inheritance diagram for SoPointSizeElement:
SoFloatElement SoElement SoGLPointSizeElement

Public Member Functions

virtual void init (SoState *state)
 
- Public Member Functions inherited from SoFloatElement
virtual SbBool matches (const SoElement *element) const
 
virtual SoElementcopyMatchInfo (void) const
 
virtual void print (FILE *file) const
 
virtual void setElt (float value)
 
- Public Member Functions inherited from SoElement
const SoType getTypeId (void) const
 
int getStackIndex (void) const
 
virtual void push (SoState *state)
 
virtual void pop (SoState *state, const SoElement *prevTopElement)
 
void setDepth (const int depth)
 
int getDepth (void) const
 
virtual ~SoElement ()
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static int getClassStackIndex (void)
 
static void * createInstance (void)
 
static void initClass (void)
 
static void set (SoState *const state, SoNode *const node, const float pointSize)
 
static void set (SoState *const state, const float pointSize)
 
static float get (SoState *const state)
 
static float getDefault ()
 
- Static Public Member Functions inherited from SoFloatElement
static SoType getClassTypeId (void)
 
static int getClassStackIndex (void)
 
static void initClass (void)
 
static void set (const int stackIndex, SoState *const state, SoNode *const node, const float value)
 
static void set (const int stackIndex, SoState *const state, const float value)
 
static float get (const int stackIndex, SoState *const state)
 
- Static Public Member Functions inherited from SoElement
static void initClass (void)
 
static SoType getClassTypeId (void)
 
static int getClassStackIndex (void)
 
static void initElements (void)
 
static int getNumStackIndices (void)
 
static SoType getIdFromStackIndex (const int stackIndex)
 

Protected Member Functions

virtual ~SoPointSizeElement ()
 
- Protected Member Functions inherited from SoFloatElement
virtual ~SoFloatElement ()
 
- Protected Member Functions inherited from SoElement
 SoElement (void)
 
void capture (SoState *const state) const
 
virtual void captureThis (SoState *state) const
 
void setTypeId (const SoType typeId)
 
void setStackIndex (const int index)
 
SoElementgetNextInStack (void) const
 
SoElementgetNextFree (void) const
 

Additional Inherited Members

- Static Protected Member Functions inherited from SoElement
static SoElementgetElement (SoState *const state, const int stackIndex)
 
static const SoElementgetConstElement (SoState *const state, const int stackIndex)
 
static int createStackIndex (const SoType id)
 
- Protected Attributes inherited from SoFloatElement
float data
 
- Protected Attributes inherited from SoElement
SoType typeId
 
int stackIndex
 
int depth
 
- Static Protected Attributes inherited from SoElement
static int classStackIndex
 
static SoTypeListstackToType
 

Detailed Description

The SoPointSizeElement changes the pointsize setting of the render state.

Requests from the scenegraph to change the pointsize when rendering point primitives will be made through this element.

The SoPointSizeElement class itself is just a generic abstraction for the underlying So*PointSizeElement classes with code specific for each supported immediate mode rendering library.

Constructor & Destructor Documentation

SoPointSizeElement::~SoPointSizeElement ( void  )
protectedvirtual

Destructor.

Member Function Documentation

void * SoPointSizeElement::createInstance ( void  )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoPointSizeElement::init ( SoState state)
virtual

This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.

Reimplemented from SoFloatElement.

Reimplemented in SoGLPointSizeElement.

void SoPointSizeElement::set ( SoState *const  state,
SoNode *const  node,
const float  pointSize 
)
static

Static method for setting the current pointSize value in the given traversal state.

void SoPointSizeElement::set ( SoState *const  state,
const float  pointSize 
)
static

Static method for setting the current pointSize value in the given traversal state.

float SoPointSizeElement::get ( SoState *const  state)
static

Static method for returning the current pointsize setting in the given traversal state.

float SoPointSizeElement::getDefault ( void  )
static

Returns default pointsize setting.


The documentation for this class was generated from the following files:

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