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The SoPathSensor class detects changes to paths.If you need to know when a path changes (i.e. nodes in the path has been removed, or new nodes is added), use this sensor to get a notification. More...
#include <Inventor/sensors/SoPathSensor.h>
Public Types | |
enum | TriggerFilter { PATH = 0x1, NODES = 0x2, PATH_AND_NODES = 0x3 } |
Public Member Functions | |
SoPathSensor (void) | |
SoPathSensor (SoSensorCB *func, void *data) | |
virtual | ~SoPathSensor (void) |
void | setTriggerFilter (const TriggerFilter type) |
TriggerFilter | getTriggerFilter (void) const |
void | attach (SoPath *path) |
void | detach (void) |
SoPath * | getAttachedPath (void) const |
Public Member Functions inherited from SoDataSensor | |
SoDataSensor (void) | |
SoDataSensor (SoSensorCB *func, void *data) | |
virtual | ~SoDataSensor (void) |
void | setDeleteCallback (SoSensorCB *function, void *data=NULL) |
SoNode * | getTriggerNode (void) const |
SoField * | getTriggerField (void) const |
SoPath * | getTriggerPath (void) const |
void | setTriggerPathFlag (SbBool flag) |
SbBool | getTriggerPathFlag (void) const |
SoNotRec::OperationType | getTriggerOperationType (void) const |
int | getTriggerIndex (void) const |
int | getTriggerFieldNumIndices (void) const |
SoNode * | getTriggerGroupChild (void) const |
SoNode * | getTriggerReplacedGroupChild (void) const |
virtual void | trigger (void) |
Public Member Functions inherited from SoDelayQueueSensor | |
SoDelayQueueSensor (void) | |
SoDelayQueueSensor (SoSensorCB *func, void *data) | |
virtual | ~SoDelayQueueSensor (void) |
void | setPriority (uint32_t pri) |
uint32_t | getPriority (void) const |
virtual void | schedule (void) |
virtual void | unschedule (void) |
virtual SbBool | isScheduled (void) const |
virtual SbBool | isIdleOnly (void) const |
Public Member Functions inherited from SoSensor | |
SoSensor (void) | |
SoSensor (SoSensorCB *func, void *data) | |
virtual | ~SoSensor (void) |
void | setFunction (SoSensorCB *callbackfunction) |
SoSensorCBPtr | getFunction (void) const |
void | setData (void *callbackdata) |
void * | getData (void) const |
void | setNextInQueue (SoSensor *next) |
SoSensor * | getNextInQueue (void) const |
Protected Member Functions | |
virtual void | notify (SoNotList *l) |
Protected Member Functions inherited from SoDataSensor | |
void | invokeDeleteCallback (void) |
Additional Inherited Members | |
Static Public Member Functions inherited from SoDelayQueueSensor | |
static uint32_t | getDefaultPriority (void) |
Static Public Member Functions inherited from SoSensor | |
static void | initClass (void) |
Protected Attributes inherited from SoDelayQueueSensor | |
SbBool | scheduled |
Protected Attributes inherited from SoSensor | |
SoSensorCB * | func |
void * | funcData |
The SoPathSensor class detects changes to paths.
If you need to know when a path changes (i.e. nodes in the path has been removed, or new nodes is added), use this sensor to get a notification.
You can also use this sensor to detect when some node in the path is changed.
An SoPathSensor can also act for delete-callback purposes alone and does not need a regular notification-based callback. The delete callback will be invoked for when the SoPath instance is deleted, not for anything you would be monitoring in a path.
Trigger filter, which decides if the sensor should trigger on path changes, changes on nodes in the path, or both.
SoPathSensor::SoPathSensor | ( | void | ) |
Default constructor. Use setFunction() to set up a callback function later.
SoPathSensor::SoPathSensor | ( | SoSensorCB * | func, |
void * | data | ||
) |
Constructor taking as parameters the sensor callback function and the userdata which will be passed the callback.
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virtual |
Destructor.
void SoPathSensor::setTriggerFilter | ( | const TriggerFilter | filter | ) |
Set the TriggerFilter for this sensor.
The default is PATH_AND_NODES.
SoPathSensor::TriggerFilter SoPathSensor::getTriggerFilter | ( | void | ) | const |
Return the TriggerFilter for this sensor.
void SoPathSensor::attach | ( | SoPath * | path | ) |
void SoPathSensor::detach | ( | void | ) |
Detach sensor from path. As long as an SoPathSensor is detached, it will never invoke its callback function.
SoPath * SoPathSensor::getAttachedPath | ( | void | ) | const |
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protectedvirtual |
Called from entity we are monitoring when it changes.
If this is an immediate sensor, the field and node (if any) causing the change will be stored and can be fetched by getTriggerField() and getTriggerNode(). If the triggerpath flag has been set, the path down to the node is also found and stored for later retrieval by getTriggerPath().
Reimplemented from SoDataSensor.
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