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This is the complete list of members for SoGLMultiTextureImageElement, including all inherited members.
BLEND enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
capture(SoState *const state) const | SoElement | inlineprotected |
captureThis(SoState *state) const | SoElement | protectedvirtual |
CLAMP enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
CLAMP_TO_BORDER enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
containsTransparency(SoState *const state) | SoMultiTextureImageElement | static |
copyMatchInfo(void) const | SoMultiTextureImageElement | virtual |
createInstance(void) | SoGLMultiTextureImageElement | static |
createStackIndex(const SoType id) | SoElement | protectedstatic |
DECAL enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
depth | SoElement | protected |
get(SoState *state, const int unit, Model &model, SbColor &blendcolor) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | static |
get(SoState *state, Model &model, SbColor &blendcolor) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | inlinestatic |
SoMultiTextureImageElement::get(SoState *const state, const int unit, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor) | SoMultiTextureImageElement | static |
SoMultiTextureImageElement::get(SoState *const state, const int unit, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor) | SoMultiTextureImageElement | static |
get(SoState *const state, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
get(SoState *const state, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
get(SoState *const state, SbVec2s &size, int &numComponents, int &wrapS, int &wrapT, int &model, SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
get(SoState *const state, SbVec3s &size, int &numComponents, int &wrapS, int &wrapT, int &wrapR, int &model, SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
getBlendColor(SoState *const state, const int unit=0) | SoMultiTextureImageElement | static |
getClassStackIndex(void) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | static |
getClassTypeId(void) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | static |
getConstElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
getDefault(SbVec2s &size, int &numComponents) | SoMultiTextureImageElement | static |
getDefault(SbVec3s &size, int &numComponents) | SoMultiTextureImageElement | static |
getDepth(void) const | SoElement | |
getElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
getIdFromStackIndex(const int stackIndex) | SoElement | static |
getImage(SoState *const state, const int unit, SbVec2s &size, int &numComponents) | SoMultiTextureImageElement | static |
getImage(SoState *const state, const int unit, SbVec3s &size, int &numComponents) | SoMultiTextureImageElement | static |
getImage(SoState *const state, SbVec2s &size, int &numComponents) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
getImage(SoState *const state, SbVec3s &size, int &numComponents) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
getMaxGLTextureSize(void) | SoGLMultiTextureImageElement | static |
getModel(SoState *const state, const int unit=0) | SoMultiTextureImageElement | static |
getNextFree(void) const | SoElement | protected |
getNextInStack(void) const | SoElement | protected |
getNumStackIndices(void) | SoElement | static |
getNumUnits() const | SoMultiTextureImageElement | protected |
getStackIndex(void) const | SoElement | |
getTypeId(void) const | SoElement | |
getUnitData(const int unit) const (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | protected |
getWrapR(SoState *const state, const int unit=0) | SoMultiTextureImageElement | static |
getWrapS(SoState *const state, const int unit=0) | SoMultiTextureImageElement | static |
getWrapT(SoState *const state, const int unit=0) | SoMultiTextureImageElement | static |
hasTransparency(SoState *state) | SoGLMultiTextureImageElement | static |
hasTransparency(const int unit=0) const | SoGLMultiTextureImageElement | protectedvirtual |
init(SoState *state) | SoGLMultiTextureImageElement | virtual |
initClass(void) | SoGLMultiTextureImageElement | static |
initElements(void) | SoElement | static |
matches(const SoElement *elem) const | SoMultiTextureImageElement | virtual |
Model enum name (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
MODULATE enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
pop(SoState *state, const SoElement *prevTopElement) | SoGLMultiTextureImageElement | virtual |
print(FILE *file=stdout) const | SoElement | virtual |
push(SoState *state) | SoGLMultiTextureImageElement | virtual |
REPEAT enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
REPLACE enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
restore(SoState *state, const int unit) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | static |
set(SoState *const state, SoNode *const node, const int unit, SoGLImage *image, const Model model, const SbColor &blendColor) | SoGLMultiTextureImageElement | static |
set(SoState *const state, SoNode *const node, SoGLImage *image, const Model model, const SbColor &blendColor) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | inlinestatic |
SoMultiTextureImageElement::set(SoState *const state, SoNode *const node, const int unit, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor) | SoMultiTextureImageElement | static |
SoMultiTextureImageElement::set(SoState *const state, SoNode *const node, const int unit, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor) | SoMultiTextureImageElement | static |
set(SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int model, const SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
set(SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
set(SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int wrapR, const int model, const SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
set(SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
setDefault(SoState *const state, SoNode *const node, const int unit=0) | SoMultiTextureImageElement | static |
setDepth(const int depth) | SoElement | |
setElt(const int unit, const uint32_t nodeid, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor) | SoMultiTextureImageElement | virtual |
setElt(const int unit, const uint32_t nodeid, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor) | SoMultiTextureImageElement | virtual |
setStackIndex(const int index) | SoElement | protected |
setTypeId(const SoType typeId) | SoElement | protected |
SoElement(void) | SoElement | protected |
SoGLMultiTextureImageElement(void) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | protected |
SoMultiTextureImageElement(void) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | protected |
stackIndex | SoElement | protected |
stackToType | SoElement | protectedstatic |
typeId | SoElement | protected |
Wrap enum name (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
~SoElement() | SoElement | virtual |
~SoGLMultiTextureImageElement() | SoGLMultiTextureImageElement | protectedvirtual |
~SoMultiTextureImageElement() | SoMultiTextureImageElement | protectedvirtual |
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