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The SoGLDepthBufferElement controls the OpenGL depth buffer. More...
#include <Inventor/elements/SoGLDepthBufferElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
virtual void | push (SoState *state) |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
Public Member Functions inherited from SoDepthBufferElement | |
virtual SbBool | matches (const SoElement *element) const |
virtual SoElement * | copyMatchInfo (void) const |
Public Member Functions inherited from SoElement | |
const SoType | getTypeId (void) const |
int | getStackIndex (void) const |
void | setDepth (const int depth) |
int | getDepth (void) const |
virtual void | print (FILE *file=stdout) const |
virtual | ~SoElement () |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoDepthBufferElement | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | initClass (void) |
static void | set (SoState *state, SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range) |
static void | get (SoState *state, SbBool &test_out, SbBool &write_out, DepthWriteFunction &function_out, SbVec2f &range_out) |
static SbBool | getTestEnable (SoState *state) |
static SbBool | getWriteEnable (SoState *state) |
static DepthWriteFunction | getFunction (SoState *state) |
static SbVec2f | getRange (SoState *state) |
Static Public Member Functions inherited from SoElement | |
static void | initClass (void) |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initElements (void) |
static int | getNumStackIndices (void) |
static SoType | getIdFromStackIndex (const int stackIndex) |
Protected Member Functions | |
virtual | ~SoGLDepthBufferElement () |
virtual void | setElt (SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range) |
Protected Member Functions inherited from SoDepthBufferElement | |
virtual | ~SoDepthBufferElement () |
Protected Member Functions inherited from SoElement | |
SoElement (void) | |
void | capture (SoState *const state) const |
virtual void | captureThis (SoState *state) const |
void | setTypeId (const SoType typeId) |
void | setStackIndex (const int index) |
SoElement * | getNextInStack (void) const |
SoElement * | getNextFree (void) const |
Additional Inherited Members | |
Public Types inherited from SoDepthBufferElement | |
enum | DepthWriteFunction { NEVER, ALWAYS, LESS, LEQUAL, EQUAL, GEQUAL, GREATER, NOTEQUAL } |
Static Protected Member Functions inherited from SoElement | |
static SoElement * | getElement (SoState *const state, const int stackIndex) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static int | createStackIndex (const SoType id) |
Protected Attributes inherited from SoDepthBufferElement | |
SbBool | test |
SbBool | write |
DepthWriteFunction | function |
SbVec2f | range |
Protected Attributes inherited from SoElement | |
SoType | typeId |
int | stackIndex |
int | depth |
Static Protected Attributes inherited from SoElement | |
static int | classStackIndex |
static SoTypeList * | stackToType |
The SoGLDepthBufferElement controls the OpenGL depth buffer.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
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protectedvirtual |
The destructor.
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static |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
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static |
Initializes the SoGLDepthBufferElement class type.
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virtual |
Internal Coin method.
Reimplemented from SoDepthBufferElement.
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virtual |
Internal Coin method.
Reimplemented from SoDepthBufferElement.
Internal Coin method.
Reimplemented from SoDepthBufferElement.
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protectedvirtual |
Set this element's values.
Reimplemented from SoDepthBufferElement.
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