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SoGLCoordinateElement Member List

This is the complete list of members for SoGLCoordinateElement, including all inherited members.

areCoords3DSoCoordinateElementprotected
capture(SoState *const state) const SoElementinlineprotected
captureThis(SoState *state) const SoElementprotectedvirtual
coords3DSoCoordinateElementprotected
coords4DSoCoordinateElementprotected
copyMatchInfo() const SoReplacedElementvirtual
createInstance(void)SoGLCoordinateElementstatic
createStackIndex(const SoType id)SoElementprotectedstatic
depthSoElementprotected
get3(const int index) const SoCoordinateElement
get4(const int index) const SoCoordinateElement
getArrayPtr3() const SoCoordinateElement
getArrayPtr4() const SoCoordinateElement
getClassStackIndex(void) (defined in SoGLCoordinateElement)SoGLCoordinateElementstatic
getClassTypeId(void) (defined in SoGLCoordinateElement)SoGLCoordinateElementstatic
getConstElement(SoState *const state, const int stackIndex)SoElementinlineprotectedstatic
getDefault3()SoCoordinateElementstatic
getDefault4()SoCoordinateElementstatic
getDepth(void) const SoElement
getElement(SoState *const state, const int stackIndex, SoNode *const node)SoReplacedElementprotectedstatic
SoElement::getElement(SoState *const state, const int stackIndex)SoElementinlineprotectedstatic
getIdFromStackIndex(const int stackIndex)SoElementstatic
getInstance(SoState *const state)SoCoordinateElementstatic
getNextFree(void) const SoElementprotected
getNextInStack(void) const SoElementprotected
getNodeId() const SoReplacedElement
getNum() const SoCoordinateElement
getNumStackIndices(void)SoElementstatic
getPtr3() const SoGLCoordinateElement
getPtr4() const SoGLCoordinateElement
getStackIndex(void) const SoElement
getTypeId(void) const SoElement
init(SoState *state)SoCoordinateElementvirtual
initClass(void)SoGLCoordinateElementstatic
initElements(void)SoElementstatic
is3D() const SoCoordinateElement
matches(const SoElement *element) const SoReplacedElementvirtual
nodeIdSoReplacedElementprotected
numCoordsSoCoordinateElementprotected
pop(SoState *state, const SoElement *prevTopElement)SoElementvirtual
print(FILE *file) const SoCoordinateElementvirtual
push(SoState *state)SoElementvirtual
send(const int index) const SoGLCoordinateElement
set3(SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec3f *const coords)SoCoordinateElementstatic
set4(SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec4f *const coords)SoCoordinateElementstatic
setDepth(const int depth)SoElement
setStackIndex(const int index)SoElementprotected
setTypeId(const SoType typeId)SoElementprotected
SoCoordinateElement(void) (defined in SoCoordinateElement)SoCoordinateElementprotected
SoElement(void)SoElementprotected
SoGLCoordinateElement(void) (defined in SoGLCoordinateElement)SoGLCoordinateElementprotected
SoReplacedElement(void) (defined in SoReplacedElement)SoReplacedElementprotected
stackIndexSoElementprotected
stackToTypeSoElementprotectedstatic
typeIdSoElementprotected
~SoCoordinateElement()SoCoordinateElementprotectedvirtual
~SoElement()SoElementvirtual
~SoGLCoordinateElement()SoGLCoordinateElementprotectedvirtual
~SoReplacedElement()SoReplacedElementprotectedvirtual

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