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SoEnvironmentElement Member List

This is the complete list of members for SoEnvironmentElement, including all inherited members.

ambientColorSoEnvironmentElementprotected
ambientIntensitySoEnvironmentElementprotected
attenuationSoEnvironmentElementprotected
capture(SoState *const state) const SoElementinlineprotected
captureThis(SoState *state) const SoElementprotectedvirtual
copyMatchInfo() const SoReplacedElementvirtual
createInstance(void)SoEnvironmentElementstatic
createStackIndex(const SoType id)SoElementprotectedstatic
depthSoElementprotected
FOG enum value (defined in SoEnvironmentElement)SoEnvironmentElement
fogColorSoEnvironmentElementprotected
fogStartSoEnvironmentElementprotected
fogTypeSoEnvironmentElementprotected
FogType enum nameSoEnvironmentElement
fogVisibilitySoEnvironmentElementprotected
get(SoState *const state, float &ambientIntensity, SbColor &ambientColor, SbVec3f &attenuation, int32_t &fogType, SbColor &fogColor, float &fogVisibility, float &fogStart)SoEnvironmentElementstatic
getAmbientColor(SoState *const state)SoEnvironmentElementstatic
getAmbientIntensity(SoState *const state)SoEnvironmentElementstatic
getClassStackIndex(void) (defined in SoEnvironmentElement)SoEnvironmentElementstatic
getClassTypeId(void) (defined in SoEnvironmentElement)SoEnvironmentElementstatic
getConstElement(SoState *const state, const int stackIndex)SoElementinlineprotectedstatic
getDefault(float &ambientIntensity, SbColor &ambientColor, SbVec3f &attenuation, int32_t &fogType, SbColor &fogColor, float &fogVisibility, float &fogNear)SoEnvironmentElementstatic
getDepth(void) const SoElement
getElement(SoState *const state, const int stackIndex, SoNode *const node)SoReplacedElementprotectedstatic
SoElement::getElement(SoState *const state, const int stackIndex)SoElementinlineprotectedstatic
getFogColor(SoState *const state)SoEnvironmentElementstatic
getFogType(SoState *const state)SoEnvironmentElementstatic
getFogVisibility(SoState *const state)SoEnvironmentElementstatic
getIdFromStackIndex(const int stackIndex)SoElementstatic
getLightAttenuation(SoState *const state)SoEnvironmentElementstatic
getNextFree(void) const SoElementprotected
getNextInStack(void) const SoElementprotected
getNodeId() const SoReplacedElement
getNumStackIndices(void)SoElementstatic
getStackIndex(void) const SoElement
getTypeId(void) const SoElement
HAZE enum value (defined in SoEnvironmentElement)SoEnvironmentElement
init(SoState *state)SoEnvironmentElementvirtual
initClass(void)SoEnvironmentElementstatic
initElements(void)SoElementstatic
matches(const SoElement *element) const SoReplacedElementvirtual
nodeIdSoReplacedElementprotected
NONE enum value (defined in SoEnvironmentElement)SoEnvironmentElement
pop(SoState *state, const SoElement *prevTopElement)SoElementvirtual
print(FILE *file) const SoEnvironmentElementvirtual
push(SoState *state)SoElementvirtual
set(SoState *const state, SoNode *const node, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogStart=0.0f)SoEnvironmentElementstatic
setDepth(const int depth)SoElement
setElt(SoState *const state, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogNear)SoEnvironmentElementprotectedvirtual
setStackIndex(const int index)SoElementprotected
setTypeId(const SoType typeId)SoElementprotected
SMOKE enum value (defined in SoEnvironmentElement)SoEnvironmentElement
SoElement(void)SoElementprotected
SoEnvironmentElement(void) (defined in SoEnvironmentElement)SoEnvironmentElementprotected
SoReplacedElement(void) (defined in SoReplacedElement)SoReplacedElementprotected
stackIndexSoElementprotected
stackToTypeSoElementprotectedstatic
typeIdSoElementprotected
~SoElement()SoElementvirtual
~SoEnvironmentElement()SoEnvironmentElementprotectedvirtual
~SoReplacedElement()SoReplacedElementprotectedvirtual

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