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The SbSphereSheetProjector class projects 2D points to 3D points on a sheet covering a spherical shape.The following stand-alone example shows how screen space coordinates projects into 3D when mapped with an SbSphereSheetProjector. It outputs the resulting projections as an SoPointSet in a Inventor-file on stdout: More...
#include <Inventor/projectors/SbSphereSheetProjector.h>
Public Member Functions | |
SbSphereSheetProjector (const SbBool orienttoeye=TRUE) | |
SbSphereSheetProjector (const SbSphere &sph, const SbBool orienttoeye=TRUE) | |
virtual SbProjector * | copy (void) const |
virtual SbVec3f | project (const SbVec2f &point) |
virtual SbRotation | getRotation (const SbVec3f &point1, const SbVec3f &point2) |
Public Member Functions inherited from SbSphereProjector | |
SbVec3f | projectAndGetRotation (const SbVec2f &point, SbRotation &rot) |
void | setSphere (const SbSphere &sph) |
const SbSphere & | getSphere (void) const |
void | setOrientToEye (const SbBool orienttoeye) |
SbBool | isOrientToEye (void) const |
void | setFront (const SbBool infront) |
SbBool | isFront (void) const |
SbBool | isPointInFront (const SbVec3f &point) const |
virtual void | setWorkingSpace (const SbMatrix &space) |
Public Member Functions inherited from SbProjector | |
virtual void | setViewVolume (const SbViewVolume &vol) |
const SbViewVolume & | getViewVolume (void) const |
const SbMatrix & | getWorkingSpace (void) const |
virtual SbBool | tryProject (const SbVec2f &point, const float epsilon, SbVec3f &result) |
Protected Member Functions | |
void | setupPlane (void) |
Protected Member Functions inherited from SbSphereProjector | |
SbSphereProjector (const SbBool orienttoeye) | |
SbSphereProjector (const SbSphere &s, const SbBool orienttoeye) | |
SbBool | intersectSphereFront (const SbLine &l, SbVec3f &result) |
Protected Member Functions inherited from SbProjector | |
SbProjector (void) | |
virtual | ~SbProjector () |
SbLine | getWorkingLine (const SbVec2f &point) const |
float | findVanishingDistance (void) const |
SbBool | verifyProjection (const SbVec3f &projpt) const |
Protected Attributes | |
SbVec3f | workingProjPoint |
SbVec3f | planePoint |
SbVec3f | planeDir |
float | planeDist |
SbPlane | tolPlane |
Protected Attributes inherited from SbSphereProjector | |
SbBool | intersectFront |
SbSphere | sphere |
SbBool | orientToEye |
SbBool | needSetup |
SbVec3f | lastPoint |
Protected Attributes inherited from SbProjector | |
SbViewVolume | viewVol |
SbMatrix | worldToWorking |
SbMatrix | workingToWorld |
The SbSphereSheetProjector class projects 2D points to 3D points on a sheet covering a spherical shape.
The following stand-alone example shows how screen space coordinates projects into 3D when mapped with an SbSphereSheetProjector. It outputs the resulting projections as an SoPointSet in a Inventor-file on stdout:
The projections to 3D points in the resulting Inventor-file looks like this:
SbSphereSheetProjector::SbSphereSheetProjector | ( | const SbBool | orienttoeye = TRUE | ) |
Constructor. Uses default sphere defintion, see SbSphereProjector::SbSphereProjector().
orienttoeye decides whether or not the sheet should always be oriented towards the viewer.
SbSphereSheetProjector::SbSphereSheetProjector | ( | const SbSphere & | sph, |
const SbBool | orienttoeye = TRUE |
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) |
Constructor with explicit definition of projection sphere.
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virtual |
Construct and return a copy of this projector. The caller is responsible for destructing the new instance.
Note that if the Coin library has been built as a DLL under Microsoft Windows and you use this method from application code, you must make sure that both the Coin DLL and the application executable is using the same instance of a C Run-Time (CRT) library. Otherwise, you will get memory heap corruption upon deallocating the returned instances, eventually leading to mysterious crashes.
Implements SbProjector.
Project the 2D point from normalized viewport coordinates to a 3D point. The mapping will be done in accordance with the type of the projector.
Implements SbProjector.
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virtual |
Returns rotation on the projection surface which re-orients point1 to point2.
Implements SbSphereProjector.
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protected |
Recalculates projection surface settings after changes to the parameters.
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protected |
Last projected point, in the working space coordinate system.
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protected |
Position of the center of the sphere in the plane of the hyberbolic sheet.
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protected |
Normal vector of the plane defining the orientation of the sheet.
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protected |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
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protected |
The tolerance value specifying how much of the sphere is "above" the sheet.
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