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SoVertexAttributeBinding.h
1 #ifndef COIN_VERTEXATTRIBUTEBINDING_H
2 #define COIN_VERTEXATTRIBUTEBINDING_H
3 
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35 
36 #include <Inventor/elements/SoVertexAttributeBindingElement.h>
37 #include <Inventor/fields/SoSFEnum.h>
38 #include <Inventor/nodes/SoSubNode.h>
39 
40 class COIN_DLL_API SoVertexAttributeBinding : public SoNode {
41  typedef SoNode inherited;
42 
44 
45 public:
46  static void initClass(void);
48 
49  enum Binding {
50  OVERALL = SoVertexAttributeBindingElement::OVERALL,
51  PER_VERTEX = SoVertexAttributeBindingElement::PER_VERTEX,
52  PER_VERTEX_INDEXED = SoVertexAttributeBindingElement::PER_VERTEX_INDEXED,
53  DEFAULT = PER_VERTEX_INDEXED
54  };
55 
57 
58  virtual void doAction(SoAction * action);
59  virtual void GLRender(SoGLRenderAction * action);
60  virtual void callback(SoCallbackAction * action);
61  virtual void pick(SoPickAction * action);
62  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
63 
64 protected:
65  virtual ~SoVertexAttributeBinding();
66 };
67 
68 #endif // !COIN_VERTEXATTRIBUTEBINDING_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:880
#define SO_NODE_HEADER(classname)
Binding
Definition: SoVertexAttributeBinding.h:49
SoSFEnum value
Definition: SoVertexAttributeBinding.h:56
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:40
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1095
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:795
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:44
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1012
The SoVertexAttributeBinding class is a node for setting up how vertex attributes are mapped to shape...
Definition: SoVertexAttributeBinding.h:40
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50

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