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SoVRMLTimeSensor.h
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32 
33 #ifndef COIN_SOVRMLTIMESENSOR_H
34 #define COIN_SOVRMLTIMESENSOR_H
35 
36 #include <Inventor/engines/SoNodeEngine.h>
37 #include <Inventor/engines/SoSubNodeEngine.h>
38 #include <Inventor/engines/SoEngineOutput.h>
39 #include <Inventor/fields/SoSFTime.h>
40 #include <Inventor/fields/SoSFFloat.h>
41 #include <Inventor/fields/SoSFBool.h>
42 
43 class SoSensor;
44 
45 class COIN_DLL_API SoVRMLTimeSensor : public SoNodeEngine
46 {
47  typedef SoNodeEngine inherited;
48  SO_NODEENGINE_HEADER(SoVRMLTimeSensor);
49 
50 public:
51  static void initClass(void);
52  SoVRMLTimeSensor(void);
53 
59 
60  virtual void notify(SoNotList * list);
61  virtual void handleEvent(SoHandleEventAction * action);
62  virtual void write(SoWriteAction * action);
63 
64  SoEngineOutput cycleTime; // (SoSFTime)
66  SoEngineOutput isActive; // (SoSFBool)
67  SoEngineOutput time; // (SoSFTime)
68 
69 protected:
70  virtual ~SoVRMLTimeSensor();
71  virtual void inputChanged(SoField * whichInput);
72 
73 private:
74  virtual void evaluate(void);
75  SoSFTime timeIn;
76  class SoVRMLTimeSensorP * pimpl;
77 }; // class SoVRMLTimeSensor
78 
79 #endif // ! COIN_SOVRMLTIMESENSOR_H
SoEngineOutput fraction_changed
Definition: SoVRMLTimeSensor.h:65
virtual void inputChanged(SoField *which)
Definition: SoNodeEngine.cpp:215
SoSFTime cycleInterval
Definition: SoVRMLTimeSensor.h:54
SoNodeEngine is the base class for Coin node engines.Node engines have the same functionality as norm...
Definition: SoNodeEngine.h:42
The SoField class is the top-level abstract base class for fields.Fields is the mechanism used throug...
Definition: SoField.h:47
SoSFTime stopTime
Definition: SoVRMLTimeSensor.h:58
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
SoEngineOutput isActive
Definition: SoVRMLTimeSensor.h:66
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:39
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:43
SoSFTime startTime
Definition: SoVRMLTimeSensor.h:57
The SoVRMLTimeSensor class is a multi-purpose time event generator.The detailed class documentation i...
Definition: SoVRMLTimeSensor.h:45
SoEngineOutput time
Definition: SoVRMLTimeSensor.h:67
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:46
SoEngineOutput cycleTime
Definition: SoVRMLTimeSensor.h:64
The SoEngineOutput class is the output slots in SoEngine instances.SoEngineOutput has methods for con...
Definition: SoEngineOutput.h:45
virtual void notify(SoNotList *nl)
Definition: SoNodeEngine.cpp:221
virtual void evaluate(void)=0
The SoSFTime class is a container for an SbTime value.This field is used where nodes, engines or other field containers needs to store a single time representation.
Definition: SoSFTime.h:40
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:42
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1227
SoSFBool enabled
Definition: SoVRMLTimeSensor.h:55
SoSFBool loop
Definition: SoVRMLTimeSensor.h:56
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1069

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