SoSFBool repeatS
Definition: SoVRMLTexture.h:48
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:39
The SoVRMLTexture class is a superclass for VRML texture nodes.
Definition: SoVRMLTexture.h:40
SoSFBool repeatT
Definition: SoVRMLTexture.h:49