Coin Logo http://www.coin3d.org/
http://www.kongsberg.com/kogt/

SoVRMLProximitySensor.h
1 /**************************************************************************\
2  * Copyright (c) Kongsberg Oil & Gas Technologies AS
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * Redistributions of source code must retain the above copyright notice,
10  * this list of conditions and the following disclaimer.
11  *
12  * Redistributions in binary form must reproduce the above copyright
13  * notice, this list of conditions and the following disclaimer in the
14  * documentation and/or other materials provided with the distribution.
15  *
16  * Neither the name of the copyright holder nor the names of its
17  * contributors may be used to endorse or promote products derived from
18  * this software without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 \**************************************************************************/
32 
33 #ifndef COIN_SOVRMLPROXIMITYSENSOR_H
34 #define COIN_SOVRMLPROXIMITYSENSOR_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoSFVec3f.h>
39 #include <Inventor/fields/SoSFBool.h>
40 #include <Inventor/fields/SoSFTime.h>
41 #include <Inventor/fields/SoSFRotation.h>
42 
43 class COIN_DLL_API SoVRMLProximitySensor : public SoNode
44 {
45  typedef SoNode inherited;
47 
48 public:
49  static void initClass(void);
51 
55 
61 
62  virtual SbBool affectsState(void) const;
63 
64  virtual void doAction(SoAction * action);
65  virtual void GLRender(SoGLRenderAction * action);
66  virtual void callback(SoCallbackAction * action);
67  virtual void rayPick(SoRayPickAction * action);
68  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
69 
70 protected:
71  virtual ~SoVRMLProximitySensor();
72 
73  virtual void notify(SoNotList * list);
74 
75 private:
76 };
77 
78 #endif // ! COIN_SOVRMLPROXIMITYSENSOR_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:50
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:448
SoSFVec3f position_changed
Definition: SoVRMLProximitySensor.h:57
#define SO_NODE_HEADER(classname)
SoSFBool enabled
Definition: SoVRMLProximitySensor.h:54
The SoSFRotation class is a container for an SbRotation.This field is used where nodes, engines or other field containers needs to store a single rotation definition.
Definition: SoSFRotation.h:40
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
SoSFTime exitTime
Definition: SoVRMLProximitySensor.h:60
SoSFVec3f center
Definition: SoVRMLProximitySensor.h:52
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:39
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1125
SoSFRotation orientation_changed
Definition: SoVRMLProximitySensor.h:58
SoSFVec3f size
Definition: SoVRMLProximitySensor.h:53
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:795
SoSFTime enterTime
Definition: SoVRMLProximitySensor.h:59
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
The SoSFTime class is a container for an SbTime value.This field is used where nodes, engines or other field containers needs to store a single time representation.
Definition: SoSFTime.h:40
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:851
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:40
The SoVRMLProximitySensor class is used to generate events when the viewer enters or exits a region...
Definition: SoVRMLProximitySensor.h:43
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
SoSFBool isActive
Definition: SoVRMLProximitySensor.h:56
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:817
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1012
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50

Copyright © by Kongsberg Oil & Gas Technologies. All rights reserved.

Generated for Coin by Doxygen