33 #ifndef COIN_SOVRMLPIXELTEXTURE_H 34 #define COIN_SOVRMLPIXELTEXTURE_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/VRMLnodes/SoVRMLTexture.h> 38 #include <Inventor/fields/SoSFImage.h> 40 class SoVRMLPixelTextureP;
48 static void initClass(
void);
66 SoVRMLPixelTextureP * pimpl;
69 #endif // ! COIN_SOVRMLPIXELTEXTURE_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:50
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:448
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: Texture.cpp:90
The SoVRMLPixelTexture class is used for mapping a texture image onto geometry..The detailed class do...
Definition: SoVRMLPixelTexture.h:42
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1125
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1476
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:795
The SoVRMLTexture class is a superclass for VRML texture nodes.
Definition: SoVRMLTexture.h:40
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
The SoSFImage class is used to store pixel images.The SoSFImage class provides storage for inline 2D ...
Definition: SoSFImage.h:42
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1012
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50