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SoVRMLParent.h
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32 
33 #ifndef COIN_SOVRMLPARENT_H
34 #define COIN_SOVRMLPARENT_H
35 
36 #include <Inventor/nodes/SoGroup.h>
37 #include <Inventor/nodes/SoSubNode.h>
38 #include <Inventor/fields/SoMFNode.h>
39 
40 class SoVRMLParentP;
41 class SoSensor;
42 
43 class COIN_DLL_API SoVRMLParent : public SoGroup
44 {
45  typedef SoGroup inherited;
47 
48 public:
49  static void initClass(void);
50 
52 
53  virtual SbBool affectsState(void) const;
54  virtual void addChild(SoNode * child);
55  virtual void insertChild(SoNode * child, int idx);
56  virtual SoNode * getChild(int idx) const;
57  virtual int findChild(const SoNode * child) const;
58  virtual int getNumChildren(void) const;
59  virtual void removeChild(int idx);
60  virtual void removeChild(SoNode * child);
61  virtual void removeAllChildren(void);
62  virtual void replaceChild(int idx, SoNode * child);
63  virtual void replaceChild(SoNode * old, SoNode * child);
64  virtual SoChildList * getChildren(void) const;
65 
66  virtual void doAction(SoAction * action);
67  virtual void search(SoSearchAction * action);
68  virtual void write(SoWriteAction * action);
69  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
70 
71  static void updateChildList(const SoNode * const * nodes, const int numnodes,
72  SoChildList & cl);
73  static void updateChildList(SoNode * nodewithsfnode,
74  SoChildList & cl);
75 
76 protected:
77  SoVRMLParent(void);
78  SoVRMLParent(int approxchildren);
79  virtual ~SoVRMLParent();
80 
83 
84  virtual void notify(SoNotList * list);
85  virtual SbBool readInstance(SoInput * in, unsigned short flags);
86  virtual void copyContents(const SoFieldContainer * from, SbBool copyConn);
87 
88 private:
89  static void field_sensor_cb(void * data, SoSensor * sensor);
90  void commonConstructor(void);
91  void processAddChildren(void);
92  void processRemoveChildren(void);
93  SoFieldData * makeWriteData(void);
94 
95  SoVRMLParentP * pimpl;
96 }; // class SoVRMLParent
97 
98 #endif // ! COIN_SOVRMLPARENT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:880
virtual void removeAllChildren(void)
Definition: SoGroup.cpp:806
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:539
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:448
virtual SoChildList * getChildren(void) const
Definition: SoGroup.cpp:764
The SoVRMLParent node is a superclass for all VRML grouping nodes.
Definition: SoVRMLParent.h:43
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:43
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:44
virtual void insertChild(SoNode *child, int newchildindex)
Definition: SoGroup.cpp:469
SoMFNode addChildren
Definition: SoVRMLParent.h:81
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
virtual void removeChild(int childindex)
Definition: SoGroup.cpp:491
virtual void write(SoWriteAction *action)
Definition: SoGroup.cpp:729
SoMFNode children
Definition: SoVRMLParent.h:51
SoMFNode removeChildren
Definition: SoVRMLParent.h:82
virtual SoNode * getChild(int index) const
Definition: SoGroup.cpp:290
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:42
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:43
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:40
virtual void addChild(SoNode *node)
Definition: SoGroup.cpp:452
The SoMFNode class is a container for nodes.This field container stores an array of pointers to nodes...
Definition: SoMFNode.h:41
virtual void replaceChild(int index, SoNode *newchild)
Definition: SoGroup.cpp:825
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:44
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:750
virtual int getNumChildren(void) const
Definition: SoGroup.cpp:304
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:42
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:61
The SoFieldData class is a container for a prototype set of fields.This class is instantiated once fo...
Definition: SoFieldData.h:48
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoGroup.cpp:311
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:817
virtual int findChild(const SoNode *node) const
Definition: SoGroup.cpp:516
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoGroup.cpp:402
#define SO_NODE_ABSTRACT_HEADER(classname)

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