33 #ifndef COIN_SOVRMLPARENT_H 34 #define COIN_SOVRMLPARENT_H 36 #include <Inventor/nodes/SoGroup.h> 37 #include <Inventor/nodes/SoSubNode.h> 38 #include <Inventor/fields/SoMFNode.h> 49 static void initClass(
void);
71 static void updateChildList(
const SoNode *
const * nodes,
const int numnodes,
73 static void updateChildList(
SoNode * nodewithsfnode,
89 static void field_sensor_cb(
void * data,
SoSensor * sensor);
90 void commonConstructor(
void);
91 void processAddChildren(
void);
92 void processRemoveChildren(
void);
95 SoVRMLParentP * pimpl;
98 #endif // ! COIN_SOVRMLPARENT_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:880
virtual void removeAllChildren(void)
Definition: SoGroup.cpp:806
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:539
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:448
virtual SoChildList * getChildren(void) const
Definition: SoGroup.cpp:764
The SoVRMLParent node is a superclass for all VRML grouping nodes.
Definition: SoVRMLParent.h:43
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:43
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:44
virtual void insertChild(SoNode *child, int newchildindex)
Definition: SoGroup.cpp:469
SoMFNode addChildren
Definition: SoVRMLParent.h:81
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
virtual void removeChild(int childindex)
Definition: SoGroup.cpp:491
virtual void write(SoWriteAction *action)
Definition: SoGroup.cpp:729
SoMFNode children
Definition: SoVRMLParent.h:51
SoMFNode removeChildren
Definition: SoVRMLParent.h:82
virtual SoNode * getChild(int index) const
Definition: SoGroup.cpp:290
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:42
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:43
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:40
virtual void addChild(SoNode *node)
Definition: SoGroup.cpp:452
The SoMFNode class is a container for nodes.This field container stores an array of pointers to nodes...
Definition: SoMFNode.h:41
virtual void replaceChild(int index, SoNode *newchild)
Definition: SoGroup.cpp:825
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:44
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:750
virtual int getNumChildren(void) const
Definition: SoGroup.cpp:304
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:42
The SoFieldData class is a container for a prototype set of fields.This class is instantiated once fo...
Definition: SoFieldData.h:48
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoGroup.cpp:311
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:817
virtual int findChild(const SoNode *node) const
Definition: SoGroup.cpp:516
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoGroup.cpp:402
#define SO_NODE_ABSTRACT_HEADER(classname)