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SoVRMLNormal.h
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32 
33 #ifndef COIN_SOVRMLNORMAL_H
34 #define COIN_SOVRMLNORMAL_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoMFVec3f.h>
39 
40 class SoVRMLNormalP;
41 
42 class COIN_DLL_API SoVRMLNormal : public SoNode
43 {
44  typedef SoNode inherited;
46 
47 public:
48  static void initClass(void);
49  SoVRMLNormal(void);
50 
52 
53  virtual void doAction(SoAction * action);
54  virtual void GLRender(SoGLRenderAction * action);
55  virtual void callback(SoCallbackAction * action);
56  virtual void pick(SoPickAction * action);
57  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
58 
59  protected:
60  virtual ~SoVRMLNormal();
61 
62  private:
63  SoVRMLNormalP * pimpl;
64 }; // class SoVRMLNormal
65 
66 #endif // ! COIN_SOVRMLNORMAL_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:880
#define SO_NODE_HEADER(classname)
The SoVRMLNormal class is used to bind normals to geometry.The detailed class documentation is taken ...
Definition: SoVRMLNormal.h:42
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1095
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:795
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:44
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
SoMFVec3f vector
Definition: SoVRMLNormal.h:51
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1012
The SoMFVec3f class is a container for SbVec3f vectors.This field is used where nodes, engines or other field containers needs to store an array of vectors with three elements.
Definition: SoMFVec3f.h:40
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50

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