33 #ifndef COIN_SOVRMLINDEXEDFACESET_H 34 #define COIN_SOVRMLINDEXEDFACESET_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/VRMLnodes/SoVRMLIndexedShape.h> 38 #include <Inventor/fields/SoSFBool.h> 39 #include <Inventor/fields/SoSFFloat.h> 41 #ifndef SO_END_FACE_INDEX // also defined in SoIndexedFaceSet.h 42 #define SO_END_FACE_INDEX (-1) 43 #endif // !SO_END_FACE_INDEX 45 class SoVRMLIndexedFaceSetP;
53 static void initClass(
void);
84 Binding findMaterialBinding(
SoState * state)
const;
85 Binding findNormalBinding(
SoState * state)
const;
89 SbBool useConvexCache(
SoAction * action,
91 const int32_t * nindices,
92 const SbBool normalsfromcache);
94 SoVRMLIndexedFaceSetP * pimpl;
97 #endif // ! COIN_SOVRMLINDEXEDFACESET_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
#define SO_NODE_HEADER(classname)
The SoNormalCache class is used to hold cached normals.As an extension to the original SGI Open Inven...
Definition: SoNormalCache.h:43
The SoVRMLIndexedShape class is a superclass for geometry that use indexes.
Definition: SoVRMLIndexedShape.h:40
The SoNormalBundle class simplifies normal handling.This class is currently not used in Coin but is p...
Definition: SoNormalBundle.h:42
SoSFFloat creaseAngle
Definition: SoVRMLIndexedFaceSet.h:59
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape.The detailed class documen...
Definition: SoVRMLIndexedFaceSet.h:47
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:39
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1346
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:51
SoSFBool ccw
Definition: SoVRMLIndexedFaceSet.h:56
virtual void GLRender(SoGLRenderAction *action)
Definition: VertexShape.cpp:210
virtual void generatePrimitives(SoAction *action)=0
virtual void notify(SoNotList *list)
Definition: IndexedShape.cpp:156
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:44
SoSFBool convex
Definition: SoVRMLIndexedFaceSet.h:58
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:39
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
SoSFBool solid
Definition: SoVRMLIndexedFaceSet.h:57
virtual SbBool generateDefaultNormals(SoState *s, SoNormalBundle *nb)
Definition: VertexShape.cpp:164
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50