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SoVRMLCoordinateInterpolator.h
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32 
33 #ifndef COIN_SOVRMLCOORDINATEINTERPOLATOR_H
34 #define COIN_SOVRMLCOORDINATEINTERPOLATOR_H
35 
36 #include <Inventor/engines/SoSubNodeEngine.h>
37 #include <Inventor/VRMLnodes/SoVRMLInterpolator.h>
38 #include <Inventor/fields/SoSFFloat.h>
39 #include <Inventor/fields/SoMFFloat.h>
40 #include <Inventor/fields/SoMFVec3f.h>
41 
43 {
45  SO_NODEENGINE_HEADER(SoVRMLCoordinateInterpolator);
46 
47 public:
48  static void initClass(void);
50 
51  SoMFVec3f keyValue;
52  SoEngineOutput value_changed; // (SoMFVec3f)
53 
54 protected:
56 private:
57  virtual void evaluate(void);
58  class SoVRMLCoordinateInterpolatorP * pimpl;
59 
60 }; // class SoVRMLCoordinateInterpolator
61 
62 #endif // ! COIN_SOVRMLCOORDINATEINTERPOLATOR_H
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
The SoVRMLInterpolator class is an internal abstract class.
Definition: SoVRMLInterpolator.h:42
The SoVRMLCoordinateInterpolator class is used to interpolate 3D coordinates.The detailed class docum...
Definition: SoVRMLCoordinateInterpolator.h:42
The SoEngineOutput class is the output slots in SoEngine instances.SoEngineOutput has methods for con...
Definition: SoEngineOutput.h:45
virtual void evaluate(void)=0
The SoMFVec3f class is a container for SbVec3f vectors.This field is used where nodes, engines or other field containers needs to store an array of vectors with three elements.
Definition: SoMFVec3f.h:40

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