33 #ifndef COIN_SOVRMLCOLORINTERPOLATOR_H 34 #define COIN_SOVRMLCOLORINTERPOLATOR_H 36 #include <Inventor/engines/SoSubNodeEngine.h> 37 #include <Inventor/VRMLnodes/SoVRMLInterpolator.h> 38 #include <Inventor/fields/SoMFFloat.h> 39 #include <Inventor/fields/SoMFColor.h> 40 #include <Inventor/fields/SoSFColor.h> 41 #include <Inventor/fields/SoSFFloat.h> 49 static void initClass(
void);
62 #endif // ! COIN_SOVRMLCOLORINTERPOLATOR_H The SoMFColor class is a container for SbColor values.This field is used where nodes, engines or other field containers needs to store multiple color values (i.e. "Red Green Blue" triplets).
Definition: SoMFColor.h:40
The SoVRMLColorInterpolator class is used to interpolate color values.The detailed class documentatio...
Definition: SoVRMLColorInterpolator.h:43
SoMFColor keyValue
Definition: SoVRMLColorInterpolator.h:52
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
The SoVRMLInterpolator class is an internal abstract class.
Definition: SoVRMLInterpolator.h:42
SoEngineOutput value_changed
Definition: SoVRMLColorInterpolator.h:53
The SoEngineOutput class is the output slots in SoEngine instances.SoEngineOutput has methods for con...
Definition: SoEngineOutput.h:45
virtual void evaluate(void)=0