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SoTransparencyElement.h
1 #ifndef COIN_SOTRANSPARENCYELEMENT_H
2 #define COIN_SOTRANSPARENCYELEMENT_H
3 
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35 
36 #include <Inventor/elements/SoReplacedElement.h>
37 #include <Inventor/elements/SoLazyElement.h>
38 
39 class COIN_DLL_API SoTransparencyElement : public SoReplacedElement {
41 
42  SO_ELEMENT_HEADER(SoTransparencyElement);
43 public:
44  static void initClass(void);
45 protected:
46  virtual ~SoTransparencyElement();
47 
48 public:
49  virtual void init(SoState * state);
50  static void set(SoState * const state, SoNode * const node,
51  const int32_t numvalues, const float * const values);
52 
53  static const SoTransparencyElement * getInstance(SoState *state);
54 
55  int32_t getNum(void) const;
56  float get(const int index) const;
57  const float *getArrayPtr(void) const;
58 
59 private:
60  SoState * state;
61  SoColorPacker colorpacker;
62 };
63 
64 #endif // !COIN_SOTRANSPARENCYELEMENT_H
The SoTransparencyElement is yet to be documented.FIXME: write doc.
Definition: SoTransparencyElement.h:39
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
virtual void init(SoState *state)
Definition: SoReplacedElement.cpp:88
The SoReplacedElement class is an abstract element superclass.This is the superclass of all elements ...
Definition: SoReplacedElement.h:39

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