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include
Inventor
elements
SoTextureOverrideElement.h
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#ifndef COIN_SOTEXTUREOVERRIDEELEMENT_H
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#define COIN_SOTEXTUREOVERRIDEELEMENT_H
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/**************************************************************************\
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* Copyright (c) Kongsberg Oil & Gas Technologies AS
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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\**************************************************************************/
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#include <Inventor/elements/SoSubElement.h>
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class
COIN_DLL_API
SoTextureOverrideElement
:
public
SoElement
{
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typedef
SoElement
inherited
;
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SO_ELEMENT_HEADER(
SoTextureOverrideElement
);
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public
:
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static
void
initClass
(
void
);
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protected
:
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virtual
~
SoTextureOverrideElement
();
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enum
{
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TEXTURE_QUALITY = 0x1,
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TEXTURE_IMAGE = 0x2,
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BUMP_MAP = 0x4
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};
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public
:
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virtual
SbBool
matches
(
const
SoElement
*element)
const
;
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virtual
SoElement
*
copyMatchInfo
()
const
;
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virtual
void
init
(
SoState
*state);
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virtual
void
push
(
SoState
*state);
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static
SbBool getQualityOverride(
SoState
*state);
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static
SbBool getImageOverride(
SoState
*state);
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static
SbBool getBumpMapOverride(
SoState
* state);
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static
void
setQualityOverride(
SoState
*state,
const
SbBool value);
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static
void
setImageOverride(
SoState
*state,
const
SbBool value);
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static
void
setBumpMapOverride(
SoState
*state,
const
SbBool value);
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virtual
void
print
(FILE *fp)
const
;
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private
:
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uint32_t flags;
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};
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#endif // !COIN_SOTEXTUREOVERRIDEELEMENT_H
SoElement::initClass
static void initClass(void)
Definition:
SoElement.cpp:506
SoElement::matches
virtual SbBool matches(const SoElement *element) const =0
Definition:
SoElement.cpp:608
SoTextureOverrideElement
The SoTextureOverrideElement makes it possible to override texture elements.
Definition:
SoTextureOverrideElement.h:38
SoElement::push
virtual void push(SoState *state)
Definition:
SoElement.cpp:569
SoElement::print
virtual void print(FILE *file=stdout) const
Definition:
SoElement.cpp:594
SoElement
SoElement is the abstract base class for all elements.
Definition:
SoElement.h:43
SoState
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition:
SoState.h:44
SoElement::init
virtual void init(SoState *state)
Definition:
SoElement.cpp:552
SoElement::copyMatchInfo
virtual SoElement * copyMatchInfo(void) const =0
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