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include
Inventor
nodes
SoTextureCoordinateEnvironment.h
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#ifndef COIN_SOTEXTURECOORDINATEENVIRONMENT_H
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#define COIN_SOTEXTURECOORDINATEENVIRONMENT_H
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/**************************************************************************\
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* Copyright (c) Kongsberg Oil & Gas Technologies AS
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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\**************************************************************************/
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#include <Inventor/nodes/SoSubNode.h>
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#include <Inventor/nodes/SoTextureCoordinateFunction.h>
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#include <Inventor/SbVec4f.h>
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class
COIN_DLL_API
SoTextureCoordinateEnvironment
:
public
SoTextureCoordinateFunction
{
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typedef
SoTextureCoordinateFunction
inherited
;
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SO_NODE_HEADER
(
SoTextureCoordinateEnvironment
);
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public
:
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static
void
initClass(
void
);
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SoTextureCoordinateEnvironment
(
void
);
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virtual
void
doAction
(
SoAction
* action);
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virtual
void
GLRender
(
SoGLRenderAction
* action);
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virtual
void
pick
(
SoPickAction
* action);
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virtual
void
callback
(
SoCallbackAction
* action);
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protected
:
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virtual
~
SoTextureCoordinateEnvironment
();
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private
:
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static
const
SbVec4f
&generate(
void
* userdata,
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const
SbVec3f
& p,
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const
SbVec3f
& n);
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static
void
handleTexgen(
void
*data);
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};
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#endif // !COIN_SOTEXTURECOORDINATEENVIRONMENT_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition:
SoBase.h:45
SbVec4f
The SbVec4f class is a 4 dimensional vector with floating point coordinates.This vector class is used...
Definition:
SbVec4f.h:49
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition:
SoPickAction.h:43
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition:
SoAction.h:77
SoNode::pick
virtual void pick(SoPickAction *action)
Definition:
SoNode.cpp:1095
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition:
SbVec3f.h:51
SoTextureCoordinateFunction
The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nod...
Definition:
SoTextureCoordinateFunction.h:38
SoNode::doAction
virtual void doAction(SoAction *action)
Definition:
SoNode.cpp:795
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition:
SoCallbackAction.h:80
SoTextureCoordinateEnvironment
The SoTextureCoordinateEnvironment class generates texture coordinates by projecting onto a surroundi...
Definition:
SoTextureCoordinateEnvironment.h:40
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition:
SoNode.cpp:940
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition:
SoNode.cpp:1012
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition:
SoGLRenderAction.h:50
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