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SoSurroundScale.h
1 #ifndef COIN_SOSURROUNDSCALE_H
2 #define COIN_SOSURROUNDSCALE_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoTransformation.h>
38 #include <Inventor/fields/SoSFInt32.h>
39 #include <Inventor/SbVec3f.h>
40 
41 class SbMatrix;
42 
43 class COIN_DLL_API SoSurroundScale : public SoTransformation {
45 
47 
48 public:
49  static void initClass(void);
50  SoSurroundScale(void);
51 
54 
55  void invalidate(void);
56  virtual void doAction(SoAction * action);
57  void setDoingTranslations(const SbBool val);
58  SbBool isDoingTranslations(void);
59 
60 protected:
61  virtual ~SoSurroundScale();
62 
63  virtual void callback(SoCallbackAction * action);
64  virtual void GLRender(SoGLRenderAction * action);
65  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
66  virtual void getMatrix(SoGetMatrixAction * action);
67  virtual void pick(SoPickAction * action);
68  void updateMySurroundParams(SoAction * action, const SbMatrix & inv);
69  void setIgnoreInBbox(const SbBool val);
70  SbBool isIgnoreInBbox(void);
71 
72 protected:
76  SbBool cacheOK;
78 
79 private:
80  SbBool ignoreinbbox;
81 };
82 
83 #endif // !COIN_SOSURROUNDSCALE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
SbVec3f cachedInvScale
Definition: SoSurroundScale.h:74
The SoSurroundScale class is used to automatically scale geometry to surround other geometry...
Definition: SoSurroundScale.h:43
SbBool doTranslations
Definition: SoSurroundScale.h:77
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:43
The SoSFInt32 class is a container for a 32-bit integer value.This field is used where nodes...
Definition: SoSFInt32.h:39
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1039
SoSFInt32 numNodesUpToReset
Definition: SoSurroundScale.h:53
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1095
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:51
SbVec3f cachedScale
Definition: SoSurroundScale.h:73
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:795
SoSFInt32 numNodesUpToContainer
Definition: SoSurroundScale.h:52
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:46
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
SbVec3f cachedTranslation
Definition: SoSurroundScale.h:75
SbBool cacheOK
Definition: SoSurroundScale.h:76
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:851
The SoTransformation class is the abstract base class for transformation nodes.To position and orient...
Definition: SoTransformation.h:38
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1012
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50

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