1 #ifndef COIN_SOSPOTLIGHT_H 2 #define COIN_SOSPOTLIGHT_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoLight.h> 38 #include <Inventor/fields/SoSFVec3f.h> 39 #include <Inventor/fields/SoSFFloat.h> 47 static void initClass(
void);
61 #endif // !COIN_SOSPOTLIGHT_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
SoSFVec3f location
Definition: SoSpotLight.h:50
#define SO_NODE_HEADER(classname)
The SoSpotLight class is a node type for light sources with a cone shaped lightvolume.Spotlights are light sources with a position and a direction. They can be thought of as a pointlight with a lampshade.
Definition: SoSpotLight.h:41
SoSFFloat dropOffRate
Definition: SoSpotLight.h:52
SoSFFloat cutOffAngle
Definition: SoSpotLight.h:53
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:39
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:40
The SoLight class is the base class for light emitting nodes.This node type is abstract and does not ...
Definition: SoLight.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
SoSFVec3f direction
Definition: SoSpotLight.h:51
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50