1 #ifndef COIN_SOSHAPEHINTS_H 2 #define COIN_SOSHAPEHINTS_H 36 #include <Inventor/elements/SoShapeHintsElement.h> 37 #include <Inventor/fields/SoSFEnum.h> 38 #include <Inventor/fields/SoSFFloat.h> 39 #include <Inventor/fields/SoSFBool.h> 40 #include <Inventor/nodes/SoSubNode.h> 48 static void initClass(
void);
52 UNKNOWN_ORDERING = SoShapeHintsElement::UNKNOWN_ORDERING,
53 CLOCKWISE = SoShapeHintsElement::CLOCKWISE,
54 COUNTERCLOCKWISE = SoShapeHintsElement::COUNTERCLOCKWISE
58 UNKNOWN_SHAPE_TYPE = SoShapeHintsElement::UNKNOWN_SHAPE_TYPE,
59 SOLID = SoShapeHintsElement::SOLID
63 UNKNOWN_FACE_TYPE = SoShapeHintsElement::UNKNOWN_FACE_TYPE,
64 CONVEX = SoShapeHintsElement::CONVEX
88 #endif // !COIN_SOSHAPEHINTS_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
FaceType
Definition: SoShapeHints.h:62
#define SO_NODE_HEADER(classname)
ShapeType
Definition: SoShapeHints.h:57
SoSFEnum faceType
Definition: SoShapeHints.h:73
SoSFFloat creaseAngle
Definition: SoShapeHints.h:76
VertexOrdering
Definition: SoShapeHints.h:51
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
The SoShapeHints class is a node containing hints about how to render geometry.The SoShapeHints node ...
Definition: SoShapeHints.h:42
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:40
SoSFEnum vertexOrdering
Definition: SoShapeHints.h:71
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:39
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1095
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:795
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:45
SoSFEnum shapeType
Definition: SoShapeHints.h:72
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:39
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:851
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:940
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1012
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50